Dungeon Crawl Stone Soup version 0.34-a0-542-g6b1eaea29a (webtiles) character file. Game seed: 9233612153340992184 24 DelawareSlammer the Apothecary (level 3, 21/21 HPs) Began as an Octopode Alchemist on Aug 4, 2025. Got out of the dungeon alive. The game lasted 00:19:58 (1418 turns). DelawareSlammer the Apothecary (Octopode Alchemist) Turns: 1418, Time: 00:19:59 Health: 21/21 AC: 1 Str: 7 XL: 3 Next: 2% Magic: 6/6 EV: 12 Int: 17 God: Gold: 30 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) e - +3 whip rCold + . . (50%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) c - ring of protection from cold rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: studying Long Blades A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 club b - a +0 whip d - a +0 club e - a +3 whip (weapon) Jewellery c - a ring of protection from cold (worn) Scrolls b - a scroll of blinking Potions g - a potion of magic w - a potion of heal wounds f - a potion of curing {unknown} Baubles g - 3 flux baubles Skills: + Level 0.2 Fighting + Level 2.2 Dodging + Level 3.2 Stealth + Level 0.2 Unarmed Combat + Level 2.1 Spellcasting + Level 1.0 Conjurations + Level 0.2 Air Magic + Level 3.9 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 32% 1d2 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 20% 2d6 11% 2 Kinetic Grapnel Frge 4% 1d4 19% 1 Construct Spike Launche Frge 2% 2d3 28% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - move target Okay, then. Okay, then. You start waiting. Done waiting. Number of times to repeat, then command key: You must enter the number of times for the command to repeat. Found a manual of Long Blades. You pick up a manual of Long Blades and begin studying. Okay, then. You open the door. There is an open door here. Okay, then. Casting: Poisonous Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. There is an open door here. You open the door. You open the door. As you open the door, it creaks loudly! As you open the door, it creaks loudly! There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. You can't go down here! You have escaped! ###.###...#####.####............ #.# #...# ###................# #.# #...###.....##...........# #.# #........................# #.# #.#######.#######.....### #.# ##. #.# ###.#....#### #.# #..####'####..##........ #.# #..'...'..####.>....## #.# ####.@.#### #.......# #.#### #..'...'..## #........ #....##..####'####..##.....##. #.†..#. #.# #.#........ #.†..################.....>... #............##............... #............................. #.######.#######....#......... #.######.#######....#......... There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DelawareSlammer the Octopode Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 102 | D:1 | Reached XP level 2. HP: 11/17 MP: 5/5 387 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1418 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_rooms, minmay_misc_feat_four_crosses Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Fighting | | 0.2 Dodging | | 2.2 Unarmed Combat | | 0.2 Spellcasting | | 2.1 Conjurations | | 1.0 Air Magic | | 0.2 Alchemy | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 9 Club || 22 Constrict || 14 Tentacles || 10 Whip || 12 Cast: Poisonous Vapours || 5 Use: Potion || 1 Scroll || 4 Stab: Sleeping || 1 Armour: Skin || 19 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1424 | 1391 | 33 | 728 | 5 | 1 | 1424.0 | Dungeon | 1424 | 1391 | 33 | 728 | 5 | 1 | 1424.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1424 daAuts