Delcan Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (1, -27, D:1) a ball python corpse (skeletalised by now) (7, 0, D:1) a +0 whip (9, -12, D:1) a hobgoblin skeleton (10, -11, D:1) a bat skeleton a hobgoblin skeleton (11, -11, D:1) a +0 dagger (11, 2, D:1) a +0 chain mail (12, -35, D:1) a +0 leather armour (18, -25, D:1) a +0 short sword a kobold corpse (skeletalised by now) (24, 1, D:1) a ball python skeleton a rat skeleton (27, -8, D:1) a rat skeleton (27, -7, D:1) a +0 dagger a +0 dagger (28, 0, D:1) a +0 short sword 2 stones (31, -21, D:1) a rat skeleton (31, -7, D:1) 2 flux baubles (35, 2, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (5, 20, D:2) a quokka corpse (skeletalised by now) (6, 20, D:2) a ball python corpse (skeletalised by now) (7, -17, D:2) a +0 club a goblin corpse (skeletalised by now) (7, 18, D:2) an orb of guile (7, 36, D:2) a bat corpse (skeletalised by now) (11, -14, D:2) a rat corpse (skeletalised by now) (11, -13, D:2) a ball python corpse (skeletalised by now) (11, 27, D:2) a bat corpse (skeletalised by now) (12, 13, D:2) a +0 ring mail (12, 18, D:2) an orb of pyromania (12, 23, D:2) a +0 leather armour (16, 18, D:2) a rat corpse (skeletalised by now) (19, -5, D:2) an adder skeleton (20, 22, D:2) a +0 club (23, -15, D:2) an inkwell talisman (39, -4, D:2) a +0 whip (45, 14, D:2) a parchment of Maxwell's Portable Piledriver (47, 14, D:2) a frilled lizard skeleton (54, -1, D:2) a frilled lizard corpse (skeletalised by now) (55, -9, D:2) a +0 short sword 4 stones (56, -9, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (10, -3, D:3) a parchment of Stone Arrow (19, -6, D:3) a +0 animal skin 10 stones a +0 animal skin (19, -1, D:3) 9 stones (20, -3, D:3) 5 stones a +0 animal skin a hobgoblin skeleton (20, 1, D:3) 5 stones a +0 animal skin a kobold skeleton (21, -3, D:3) 5 stones a +0 animal skin a hobgoblin corpse (skeletalised by now) (21, 1, D:3) a +0 animal skin 8 stones a hobgoblin corpse (skeletalised by now) (22, -1, D:3) 6 stones (27, 11, D:3) a +0 short sword 3 stones a kobold skeleton (37, 0, D:3) a +0 leather armour (43, -9, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (10, -8, D:4) a +0 robe (24, -21, D:4) a +0 dagger (24, -3, D:4) a +0 club (28, -2, D:4) a hobgoblin skeleton (29, 2, D:4) a +0 robe (35, 10, D:4) a +0 robe (45, 6, D:4) an iguana skeleton (48, 20, D:4) the +2 robe of Noon {*Slow Will+ Int+2} *Slow: It may slow you when you take damage. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (49, 16, D:4) a +0 ring mail (51, 17, D:4) a +0 hand axe (52, -10, D:4) an adder skeleton (52, 13, D:4) an adder skeleton (54, 26, D:4) a +0 bardiche (56, -13, D:4) a +0 trident an orc skeleton (57, 17, D:4) a +0 falchion (57, 21, D:4) a +0 giant spiked club an ogre skeleton (58, -1, D:4) a +0 dagger (60, 20, D:4) a +0 hand axe Level 5 of the Dungeon (2, -1, D:5) a +0 falchion a +0 robe a +0 dagger the elf skeleton of Dowan (2, 0, D:5) a +0 chain mail a +0 rapier (5, 1, D:5) a +0 robe (7, 5, D:5) a water moccasin skeleton (7, 10, D:5) a +0 dagger (11, 12, D:5) an adder skeleton (11, 14, D:5) a +0 dagger (12, 13, D:5) a +0 club a +0 short sword an orc skeleton (12, 14, D:5) a +0 mace (24, 7, D:5) a black bear skeleton (24, 26, D:5) a +0 halberd (25, 19, D:5) a +0 short sword (26, 12, D:5) a +0 leather armour a +0 hand axe an orc skeleton (32, 9, D:5) a ring of see invisible (34, 20, D:5) a +0 mace a +0 leather armour a +0 whip a +0 whip a gnoll skeleton an orc skeleton an orc skeleton an orc skeleton (34, 28, D:5) a +0 short sword a +0 ring mail (36, 5, D:5) a +0 flail a gnoll skeleton (36, 6, D:5) a +0 robe (37, 5, D:5) a +0 whip a gnoll skeleton (39, 5, D:5) a +0 spear (44, 24, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now) (7, 11, D:6) a +2 trident of draining a +0 robe an orb of mesmerism the barachi corpse of Jeremiah (skeletalised by now) (8, -9, D:6) a +0 war axe (10, 7, D:6) a +0 trident a +0 robe (10, 8, D:6) a +1 short sword of freezing a +0 robe (12, 31, D:6) a +0 whip (15, 27, D:6) a +0 dagger (17, 47, D:6) a black bear corpse (skeletalised by now) (18, -2, D:6) a +0 robe (19, 0, D:6) a +4 flail a +0 robe (19, 7, D:6) a +0 morningstar a +0 robe (30, 7, D:6) a hound skeleton (32, 6, D:6) a +0 whip (33, 6, D:6) a +0 flail of protection a +0 flail a +0 whip a +0 robe a +0 spear (35, 24, D:6) a maw talisman (45, 6, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 scale mail (8, 8, D:7) a +0 rapier (15, 22, D:7) a hound corpse (skeletalised by now) (21, 35, D:7) a +0 scale mail (34, 12, D:7) a +0 giant club an ogre skeleton (34, 19, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (43, 12, D:7) a scarf of shadows (45, 26, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (0, 17, D:8) a +0 club an orc corpse (skeletalised by now) (1, 17, D:8) a +2 flail of protection a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 14, D:8) a +0 dagger a +0 robe (4, 15, D:8) a +0 dagger a +0 robe (7, -19, D:8) an electric eel corpse (skeletalised by now) (16, -12, D:8) a +0 hand axe a +0 leather armour (17, -12, D:8) a +0 falchion a +0 leather armour a +0 whip an orc skeleton (20, 9, D:8) a +0 flail (22, 9, D:8) a +1 hand axe of electrocution an orc skeleton (31, 6, D:8) a +0 robe a +0 flail (32, -20, D:8) a +0 hand axe (33, -5, D:8) +0 steam dragon scales a +3 leather armour the quill talisman "Aroshim" {-Tele Will++ Int+3 SInv} [quill talisman] -Tele: It prevents most forms of teleportation. Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (33, 4, D:8) a +0 robe (33, 5, D:8) a +0 robe a +0 mace (34, -11, D:8) a +0 mace (34, 3, D:8) a +0 robe a +3 falchion (34, 4, D:8) a +0 robe a +0 great sword (36, -3, D:8) a +0 long sword (36, -2, D:8) a +0 leather armour a +0 club an orc skeleton (42, -8, D:8) a steam dragon skeleton Level 9 of the Dungeon (0, 0, D:9) a +0 whip a +0 dagger a kobold corpse (skeletalised by now) (0, 1, D:9) a +0 dagger a kobold corpse (skeletalised by now) (0, 7, D:9) a +0 flail a gnoll corpse (skeletalised by now) (1, 1, D:9) a +0 short sword a kobold corpse (skeletalised by now) (12, -4, D:9) a +0 halberd (12, -3, D:9) a +0 club a +0 club a +0 whip a +1 spear of venom a +0 scale mail a gnoll corpse (skeletalised by now) (24, -5, D:9) a +0 robe (41, -9, D:9) a +0 dagger a +0 robe a +0 flail a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, -9, D:9) a +0 mace a +0 robe a +0 dagger a +0 robe (43, -9, D:9) a +0 flail a +0 robe a +0 spear a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, -8, D:9) a +0 trident an orc corpse (skeletalised by now) (44, -3, D:9) a +0 dagger the Ecumenical Temple (3, 1, Temple) the +5 hand axe of the Imbibing Salmon {drain, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. The Shining One disapproves of the use of such an item. a staff of necromancy (16, 4, Temple) a +0 halberd (16, 6, Temple) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) the Necropolis (0, 0, Necropolis) 3 scrolls of immolation (2, -1, Necropolis) a scroll of identify (2, 0, Necropolis) a lightning rod (4/4) (11, -25, Necropolis) a +2 hat (unseen) (11, -23, Necropolis) 2 potions of cancellation (11, -22, Necropolis) a potion of mutation (11, -21, Necropolis) a potion of mutation (16, -22, Necropolis) a potion of cancellation (21, -23, Necropolis) a potion of mutation (21, -20, Necropolis) a potion of might (23, -2, Necropolis) a +0 dagger a +1 robe of willpower (25, -1, Necropolis) a +0 dagger a +0 robe an orc corpse a sky beast corpse (26, -7, Necropolis) 12 gold pieces (26, 6, Necropolis) a +0 scale mail (27, -7, Necropolis) 6 gold pieces (27, 6, Necropolis) a wand of flame (14) (38, -7, Necropolis) an orb of energy (unseen) (38, -4, Necropolis) 13 gold pieces (38, -1, Necropolis) a +0 dagger a +0 robe (38, 3, Necropolis) 13 gold pieces (38, 6, Necropolis) 6 gold pieces (39, -7, Necropolis) Yrphikur's Tome of the Coals and Rime Spells Type Level a - Ozocubu's Armour Ice 3 b - Forge Blazeheart Golem Fire/Forgecraft 4 c - Ignite Poison Fire/Alchemy 4 d - Polar Vortex Ice 9 (unseen) (39, -6, Necropolis) a ring of flight (39, -4, Necropolis) a potion of magic (39, 3, Necropolis) a scroll of identify (39, 5, Necropolis) a scroll of immolation (39, 6, Necropolis) a +2 great mace of protection (unseen)