Demnio Level 1 of the Dungeon [Shop] Acaulusaa's General Store a +0 short sword (36 gold) a +0 robe (10 gold) a tin of tremorstones (2/2) (480 gold) a +0 short sword (36 gold) a +0 dagger (24 gold) (0, 0, D:1) a +2 whip of venom (2, 17, D:1) a +0 dagger a kobold skeleton (6, 4, D:1) a +0 dagger (6, 5, D:1) a hobgoblin corpse (skeletalised by now) (11, 35, D:1) a frilled lizard corpse (skeletalised by now) (12, 30, D:1) a +0 club a goblin skeleton a hobgoblin skeleton (16, 10, D:1) a +0 spear (17, 11, D:1) a +0 whip (17, 26, D:1) a +0 leather armour (18, -3, D:1) a +0 club a goblin skeleton (19, -1, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) (25, -8, D:1) a goblin corpse (skeletalised by now) (35, 31, D:1) a +0 robe (38, 37, D:1) a +0 club a quokka corpse (skeletalised by now) (45, -4, D:1) a stone (47, 40, D:1) a +0 mace (48, 10, D:1) 11 gold pieces (48, 11, D:1) a +0 spear (48, 12, D:1) 19 gold pieces (49, 10, D:1) an amulet of guardian spirit (49, 11, D:1) a wand of polymorph (8) (49, 12, D:1) 10 gold pieces (50, 10, D:1) a +0 robe (50, 11, D:1) 9 gold pieces a +0 dagger (50, 12, D:1) a scroll of identify (52, 10, D:1) a quokka skeleton (53, 23, D:1) a rat corpse (skeletalised by now) (53, 32, D:1) a +0 club (58, 13, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (6, 1, D:2) a ball python skeleton (6, 4, D:2) a quokka skeleton (7, 3, D:2) a maw talisman (8, 1, D:2) a +0 club (12, 10, D:2) a +0 buckler (15, 29, D:2) a +0 whip of freezing 5 stones a kobold skeleton (18, 31, D:2) 9 stones (26, 12, D:2) a bat corpse (skeletalised by now) (27, 10, D:2) a +0 sling of freezing (30, 3, D:2) a +0 scale mail a +0 flail the human skeleton of Terence (30, 38, D:2) an adder corpse (skeletalised by now) (32, 15, D:2) an adder skeleton (40, 2, D:2) a ball python skeleton (45, 19, D:2) a bat skeleton (49, 15, D:2) a +0 dagger a +0 club a +0 dagger a +0 club a +0 club a +0 club a goblin skeleton (50, 0, D:2) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (3, 14, D:3) a +0 trident (5, 14, D:3) a +0 mace (5, 15, D:3) a +0 robe a +0 dagger (8, 13, D:3) a +0 short sword a +0 club a kobold skeleton a goblin skeleton (9, 16, D:3) 7 stones (13, 21, D:3) a frilled lizard corpse (skeletalised by now) (16, -20, D:3) a +0 leather armour (24, -13, D:3) a rat skeleton (24, -12, D:3) a jackal skeleton (24, -11, D:3) a rat skeleton (25, 4, D:3) a +0 dagger 3 stones a +0 hand axe a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (26, 4, D:3) a jackal corpse (skeletalised by now) (32, 9, D:3) a bat corpse (skeletalised by now) (34, -14, D:3) a +0 dagger 2 stones a kobold skeleton (39, 14, D:3) a +0 robe (43, 14, D:3) a frilled lizard skeleton (45, -5, D:3) a +0 club (51, 3, D:3) a +0 dagger of speed a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (1, 12, D:4) a potion of enlightenment (5, 23, D:4) 15 gold pieces (6, 14, D:4) a goblin corpse (10, 5, D:4) a ring of magical power (43, 3, D:4) a +0 sling (43, 9, D:4) a +0 robe