Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 9593522400009627817 0 Demnio the Ducker (level 1, 16/16 HPs) Began as a Human Gladiator on Dec 27, 2025. Got out of the dungeon alive. The game lasted 00:00:01 (1 turns). Demnio the Ducker (Human Gladiator) Turns: 1, Time: 00:00:02 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.0 Fighting + Level 3.0 Polearms + Level 2.0 Throwing + Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, Demnio the Human Gladiator. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found four items. Found a staircase leading out of the dungeon. You have escaped! ..?..## #.....#### #.......(## #.........### #........... ##........ #......#.# #?@...# ##..#..# =.## # #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demnio the Human Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_ring, serial_shops, shop, corner_web_ring