Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 6329303920485080812 0 Demonhunter247 the Conjurer (level 1, 16/16 HPs) Began as a Draconian Wanderer on Oct 23, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (0 turns). Demonhunter247 the Conjurer (Draconian Wanderer) Turns: 0, Time: 00:00:05 Health: 16/16 AC: 4 Str: 18 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 9 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Potions b - 2 potions of curing Skills: + Level 1.1 Fighting + Level 1.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations + Level 1.0 Air Magic + Level 1.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 16% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% 3-4/arc 19% 2 Mercury Vapours Alch/Air 2% N/A 38% 2 Stone Arrow Conj/Erth 8% 3d7 41% 3 Fulminant Prism Conj/Alch 2% 3d5 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, Demonhunter247 the Draconian Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found 2 fizzy puce potions and a mace. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 2 potions of curing; and the following spell memorised: Sting; and the following spells available to memorise: Static Discharge, Mercury Vapours, Stone Arrow, Fulminant Prism. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### #ß.ß### ......# ......# ##..ß...# #ß......# #@......+ #ß......# ##..ß...# ......# !)....# #ß.ß### #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demonhunter247 the Draconian Wanderer began the quest for | the Orb. 0 | D:1 | Demonhunter247 set off with the following items: a +0 club, | 2 potions of curing; and the following spell memorised: | Sting; and the following spells available to memorise: | Static Discharge, Mercury Vapours, Stone Arrow, Fulminant | Prism. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_ring