Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 690866977209175785 0 Demonhunter247 the Charlatan (level 1, 15/15 HPs) Began as a Coglin Wanderer on Dec 4, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). Demonhunter247 the Charlatan (Coglin Wanderer) Turns: 0, Time: 00:00:05 Health: 15/15 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 9 God: Gold: 0 SH: 6 Dex: 17 Spells: 1/2 levels left rFire . . . a - +0 dagger {Minjee} rCold . . . e - +2 buckler rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) {Minjee} Armour d - a +0 leather armour (worn) e - a +2 buckler (worn) Wands b - a wand of polymorph (3) Potions c - a potion of invisibility Skills: + Level 1.0 Fighting + Level 2.1 Shields + Level 1.0 Spellcasting + Level 1.7 Fire Magic + Level 4.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 8% 2x1d4 45% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 4% 2d10 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, Demonhunter247 the Coglin Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger {Minjee}, a wand of polymorph (3), a potion of invisibility, a +0 leather armour, a +2 buckler; and the following spell memorised: Foxfire; and the following spells available to memorise: Volatile Blastmotes. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....#. .. ...... .## ......####.. # #..........#.# #............# #....⌠...⌠...# #......>.....# #....@.....# #.........## #....∩....# #..........## #####.....## ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demonhunter247 the Coglin Wanderer began the quest for the | Orb. 0 | D:1 | Demonhunter247 set off with the following items: a +0 | dagger {Minjee}, a wand of polymorph (3), a potion of | invisibility, a +0 leather armour, a +2 buckler; and the | following spell memorised: Foxfire; and the following | spells available to memorise: Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_rooms