Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 18034923356065165254 0 Demonhunter247 the Caller (level 1, 15/15 HPs) Began as a Coglin Wanderer on Dec 4, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). Demonhunter247 the Caller (Coglin Wanderer) Turns: 0, Time: 00:00:06 Health: 15/15 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 8 God: Gold: 0 SH: 4 Dex: 17 Spells: 1/2 levels left rFire . . . a - +0 hand axe {Vikramjeet} rCold . . . b - +0 buckler rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) {Vikramjeet} Armour b - a +0 buckler (worn) d - a +0 leather armour (worn) Potions c - a potion of curing Skills: + Level 1.0 Fighting + Level 2.0 Axes + Level 1.0 Dodging + Level 1.3 Shields + Level 1.0 Spellcasting + Level 2.0 Summonings + Level 1.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 12% N/A 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 6% N/A 45% 2 Animate Armour Summ/Erth 4% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, Demonhunter247 the Coglin Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand axe {Vikramjeet}, a +0 buckler, a potion of curing, a +0 leather armour; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Call Imp, Animate Armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ### ....###+###.... ............... #.....@.....# ############# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demonhunter247 the Coglin Wanderer began the quest for the | Orb. 0 | D:1 | Demonhunter247 set off with the following items: a +0 hand | axe {Vikramjeet}, a +0 buckler, a potion of curing, a +0 | leather armour; and the following spell memorised: Summon | Small Mammal; and the following spells available to | memorise: Call Imp, Animate Armour. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_loops_ring, nicolae_twisty_statue_hallways