Dungeon Crawl Stone Soup version 0.32-a0-1364-g0555720625 (webtiles) character file. Game seed: 6866806646099768898 9 Demonprawn the Vexing (level 2, 19/21 HPs) Began as a Demonspawn Hexslinger on June 9, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (116 turns). Demonprawn the Vexing (Demonspawn Hexslinger) Turns: 116, Time: 00:00:17 Health: 19/21 AC: 4 Str: 8 XL: 2 Next: 3% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sharp scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls b - a scroll of poison Skills: - Level 1.0 Fighting + Level 2.5 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in razor-sharp scales. (AC +1, Slay +1) Message History Things that are here: a +1 dagger of protection; 2 stones 2 jackals come into view. The jackal barks! The jackal moves out of view. You shoot a sling bullet. The jackal barks! The sling bullet hits the jackal. The jackal is moderately wounded. A jackal comes into view. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barks! A jackal comes into view. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You shoot a sling bullet. The sling bullet completely misses the jackal. A rat comes into view. You shoot a sling bullet. The sling bullet closely misses the jackal. The rat squeaks loudly. The sling bullet hits the jackal but does no damage. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal bites you. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the jackal but does no damage. The jackal misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet hits the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you but does no damage. You have reached level 2! Your demonic ancestry asserts itself... Sharp scales grow over part of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ... .....########### ....rhh@.......# ....##########.#### . ...#....# ####.#....# #.........# ..# #.#.##.)..###..# #............ ##.#..####.#. #.#.......# # You could see 2 jackals and a rat. Vanquished Creatures 2 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demonprawn the Demonspawn Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 116 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 116 | D:1 | Reached XP level 2. HP: 19/21 MP: 3/3 116 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.5 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 27 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 124 | 124 | 0 | 0 | 73 | 1 | 124.0 | Dungeon | 124 | 124 | 0 | 0 | 73 | 1 | 124.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 124 daAuts