Dungeon Crawl Stone Soup version 0.33-a0-595-g69c26771d4 (webtiles) character file. Game seed: 3673015392994556319 76 Demonprawn the Slasher (level 4, 32/32 HPs) Began as a Demonspawn Hexslinger on Dec 22, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:43 (810 turns). Demonprawn the Slasher (Demonspawn Hexslinger) Turns: 810, Time: 00:01:44 Health: 32/32 AC: 3 Str: 9 XL: 4 Next: 12% Magic: 2/5 EV: 11 Int: 13 God: Gold: 44 SH: 0 Dex: 17 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.18/turn %: no passive effects @: weak-willed, jinxed, wreathed by umbra A: magic regeneration, weakness stinger 1, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) i - a +0 helmet (worn) Scrolls b - a scroll of poison f - a scroll of teleportation {unknown} h - a scroll of vulnerability {unknown} Potions d - a potion of curing {unknown} e - a potion of lignification {unknown} Skills: - Level 1.0 Fighting + Level 3.4 Long Blades - Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level K - Jinxbite Hex 16% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Lesser Beckoning Tloc 0% N/A 38% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 63% 3 Teleport Other Tloc 0% N/A 63% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a small tail. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Throw: 4 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (60% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence is poisoned. A ball python comes into view. Throw: 3 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, poisoned, 60% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence looks even sicker. Terence is lightly wounded. Throw: 2 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, very poisoned, 60% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence looks even sicker. Terence is lightly wounded. Throw: dart (poison) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (very poisoned, 60% to hit) You throw a poisoned dart. The poisoned dart barely misses Terence. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence looks more healthy. Terence screams, "I'm retired! Go away!" Okay, then. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits Terence. You kill Terence! The ball python bites you but does no damage. The ball python barely misses you. You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Your body darkens with foul flame. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........).#.#######..[.#### .........#....####..'....# ######+#.###.....#.##....# #.#.# #.##.....#.#### #.#.###..).<#..#.# #.#...##########.# #.#.#.# #.......# #..<#.####.#####.# #### #>.....@)......####..... ##..#.####..........#### #.##.# #######.#####.. #.##.# #.##....# #....# #.##.##.# #....#### #.S#.#### #.#.....# ##..S.S.# #.#.###.# ######.# #.#.....# ######.. There were no monsters in sight! Vanquished Creatures Terence (D:2) An adder (D:2) 2 dart slugs (D:1) 2 ball pythons A bat (D:1) 5 endoplasms 2 giant cockroaches (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 6 goblins A kobold (D:1) 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demonprawn the Demonspawn Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 68 | D:1 | Reached skill level 1 in Long Blades 81 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 81 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 132 | D:1 | Learned a level 2 spell: Jinxbite 341 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 341 | D:1 | Reached XP level 3. HP: 24/26 MP: 4/4 775 | D:2 | Noticed Terence 808 | D:2 | Killed Terence 809 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 809 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/5 810 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic D:2: layout_basic, minmay_cut_off, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 1 2 3 | 3.4 Fighting | | 1.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 105 | 1 || 106 Throw: Dart | 5 | || 5 Cast: Jinxbite | 3 | || 3 Armour: Robe | 30 | || 30 Dodge: Dodged | 37 | || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 842 | 817 | 25 | 101 | 474 | 2 | 421.0 | Dungeon | 842 | 817 | 25 | 101 | 474 | 2 | 421.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 522 daAuts D:2: 320 daAuts