Dungeon Crawl Stone Soup version 0.33-a0-646-g5978acde03 (webtiles) character file. Game seed: 18250848934470998461 0 Demonprawn the Gusty (level 1, 18/18 HPs) Began as a Coglin Wanderer on Jan 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:00 (0 turns). Demonprawn the Gusty (Coglin Wanderer) Turns: 0, Time: 00:00:01 Health: 18/18 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . a - +1 mace {Tawil} rCold . . . d - +0 dagger {Iltani} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 mace (weapon) {Tawil} d - a +0 dagger (offhand) {Iltani} Armour c - a +0 leather armour (worn) Potions b - a potion of curing Skills: + Level 3.0 Fighting + Level 1.7 Maces & Flails + Level 1.0 Spellcasting + Level 3.6 Air Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 16% 1d2 22% 1 Shock Conj/Air 16% 1d4 22% 1 Vhi's Electric Charge Tloc/Air 8% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, Demonprawn the Coglin Wanderer. The transcendent Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +1 mace {Tawil}, a potion of curing, a +0 leather armour, a +0 dagger {Iltani}; and the following spells available to memorise: Poisonous Vapours, Shock, Vhi's Electric Charge. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##....♣..P.. # ..♣P.P..... .## #..♣.♣..♣P♣...# .♣.P......♣.PP♣ ......P.P.....♣ ♣...P.....P...♣ ............... .P.P...@...P.P. .♣P.........P.. ....P.....P.... P.....P.P.....P ............... #.P....♣....P.. ##..... .P♣.♣#. ##...P ..♣.. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demonprawn the Coglin Wanderer began the quest for the Orb. 0 | D:1 | Demonprawn set off with the following items: a +1 mace | {Tawil}, a potion of curing, a +0 leather armour, a +0 | dagger {Iltani}; and the following spells available to | memorise: Poisonous Vapours, Shock, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_corners, minmay_tetromino_t2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+