Dungeon Crawl Stone Soup version 0.33-a0-647-gb60e247eb4 (webtiles) character file. Game seed: 8313737000389029645 0 Demonprawn the Ruffian (level 1, 16/16 HPs) Began as a Coglin Wanderer on Jan 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:01 (0 turns). Demonprawn the Ruffian (Coglin Wanderer) Turns: 0, Time: 00:00:02 Health: 16/16 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour e - a +0 leather armour (worn) Scrolls b - a scroll of fear Potions a - a potion of haste c - a potion of curing d - a potion of brilliance Skills: + Level 2.0 Fighting + Level 1.0 Stealth + Level 3.6 Unarmed Combat + Level 1.0 Spellcasting + Level 1.0 Fire Magic + Level 1.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 4% 2x1d4 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 2% N/A 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, Demonprawn the Coglin Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a potion of curing and an opal ring. Found a staircase leading out of the dungeon. You begin with the following items: a potion of haste, a scroll of fear, a potion of curing, a potion of brilliance, a +0 leather armour; and the following spell memorised: Foxfire; and the following spells available to memorise: Dazzling Flash. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #P.PPPPPPPPP.PP #P.PPPPPPPPP.PP #..PPPPPPP..... #P.PPPPPP.PP.PP #P.PPPPP.PPP.PP #PP.PPP.PPP.P.P #PPP.PP.PP.PPP. #PPPP..@..PPPPP .PPP.PP.PP.PPP! .PP.PPP=PPP.P.P .P.PPPPP.PPP.PP #P.PPPPPP.PP.PP #..PPPPPPP..... #P.PPPPPPPPP.PP #P.PPPPPPPPP.PP There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demonprawn the Coglin Wanderer began the quest for the Orb. 0 | D:1 | Demonprawn set off with the following items: a potion of | haste, a scroll of fear, a potion of curing, a potion of | brilliance, a +0 leather armour; and the following spell | memorised: Foxfire; and the following spells available to | memorise: Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_large, layout_basic, minmay_misc_feat_hallway Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+