Dungeon Crawl Stone Soup version 0.33-a0-647-gb60e247eb4 (webtiles) character file. Game seed: 18034885001398844850 0 Demonprawn the Shield-Bearer (level 1, 13/13 HPs) Began as a Coglin Wanderer on Jan 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). Demonprawn the Shield-Bearer (Coglin Wanderer) Turns: 0, Time: 00:00:03 Health: 13/13 AC: 3 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 14 God: Gold: 0 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 dagger {Salvador} rCold . . . c - +0 buckler rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) {Salvador} Missiles b - 3 throwing nets {=f =F} Armour c - a +0 buckler (worn) e - a +0 leather armour (worn) Potions d - a potion of heal wounds Skills: + Level 1.0 Throwing + Level 2.6 Dodging + Level 2.9 Shields + Level 1.0 Spellcasting + Level 1.0 Conjurations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 6% 2d4 50% 2 Momentum Strike Conj/Tloc 4% 3d8 56% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, Demonprawn the Coglin Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger {Salvador}, 3 throwing nets {=f =F}, a +0 buckler, a potion of heal wounds, a +0 leather armour; and the following spells available to memorise: Searing Ray, Momentum Strike. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### #@....... #.####### #.# #.# #.# #.# #.# #.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demonprawn the Coglin Wanderer began the quest for the Orb. 0 | D:1 | Demonprawn set off with the following items: a +0 dagger | {Salvador}, 3 throwing nets {=f =F}, a +0 buckler, a potion | of heal wounds, a +0 leather armour; and the following | spells available to memorise: Searing Ray, Momentum Strike. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_loops_corners, hellmonk_ecumenical_altar_crossroads Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+