Dungeon Crawl Stone Soup version 0.33-a0-775-gd154b68b10 (webtiles) character file. Game seed: 15001827444854822754 0 Demonprawn the Ducker (level 1, 15/15 HPs) Began as a Human Wanderer on Jan 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:00 (0 turns). Demonprawn the Ducker (Human Wanderer) Turns: 0, Time: 00:00:02 Health: 15/15 AC: 5 Str: 10 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 14 God: Gold: 0 SH: 4 Dex: 12 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . b - +0 buckler rNeg . . . d - +2 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 buckler (worn) d - a +2 leather armour (worn) Potions c - a potion of curing Skills: + Level 1.0 Fighting + Level 4.0 Dodging + Level 2.0 Shields + Level 3.0 Spellcasting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level X - Apportation Tloc 4% N/A 38% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 2% (3-9)d2 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, Demonprawn the Human Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a hand axe. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 buckler, a potion of curing, a +2 leather armour; and the following spell memorised: Apportation; and the following spells available to memorise: Maxwell's Portable Piledriver. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....~≈≈~...# #..~~.≈≈~...# #~..~≈~.~...# #~...≈~~~.~~# #≈....~≈..~≈# #~~.......≈≈# #~~......~~≈# #≈≈)..@..≈≈≈# #≈≈~.....≈≈≈# #≈≈≈~~..~≈≈≈# #≈≈≈≈~~~~≈≈≈# ############# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demonprawn the Human Wanderer began the quest for the Orb. 0 | D:1 | Demonprawn set off with the following items: a +0 dagger, a | +0 buckler, a potion of curing, a +2 leather armour; and | the following spell memorised: Apportation; and the | following spells available to memorise: Maxwell's Portable | Piledriver. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_ring, bh_walls_and_bars Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+