Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 1938839836432324257 0 Denis the Sneak (level 1, -3/18 HPs) Began as a Formicid Delver on Sept 21, 2024. Slain by a sphinx zombie (7 damage) ... on level 15 of the Dungeon. The game lasted 00:01:12 (135 turns). Denis the Sneak (Formicid Delver) Turns: 135, Time: 00:01:13 Health: -3/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Gold: 10 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . g - +0 triple crossbow rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 15 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 short sword g - a +0 triple crossbow (weapon) Armour b - a +0 leather armour (worn) Wands f - a wand of digging (3) Scrolls c - a scroll of fog e - a scroll of fear Potions h - a potion of curing {unknown} Skills: + Level 3.2 Fighting + Level 2.0 Short Blades + Level 1.7 Dodging + Level 6.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Depths (0/4) D:15 Temple: D:4-7 Lair: D:8-11 Orc: D:9-12 Vaults: D:13-14 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The shaft crumbles and collapses. Unknown command. Okay, then. Okay, then. h - a white potion You open the large door. There is a large open door here. You open the door. There is an open door here. An arcanist comes into view. It is wielding a +0 dagger. You begin to dig a shaft. You continue digging a shaft. A shaft appears beneath you! You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Beware, you cannot shaft yourself on this level. Found a trident. As you read the scroll of revelation, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar. Found 24 gold pieces and 6 stones. A sphinx zombie comes into view. Fire: g) +0 triple crossbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - sphinx zombie Aim: a sphinx zombie (dormant, 98% to hit) You shoot a bolt. The bolt hits the sphinx zombie! The sphinx zombie is lightly damaged. Fire: g) +0 triple crossbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sphinx zombie Aim: a sphinx zombie (lightly damaged, 98% to hit) You shoot a bolt. The bolt hits the sphinx zombie! The sphinx zombie is lightly damaged. Fire: g) +0 triple crossbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sphinx zombie Aim: a sphinx zombie (lightly damaged, 98% to hit) You shoot a bolt. The bolt hits the sphinx zombie!! The sphinx zombie is moderately damaged. The sphinx zombie hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The sphinx zombie hits you! You die... $##########*###### *,,* *,* .#####.....,,....### *,,* *,* .#####.########....# *{,* *,* .#...............#,* *{,* *,* .).###.#########.#,* *{,* ***,** .####...### #.#,***,,****,,,,, ....#...### #.#,,,,,,,,,,,,,*, ###.......# #.#****,,****,***, ###.......# #@# ***,,,,,,,,,,, ###.......# #Z# *,,,,****,***, ###(#...### ***#.# *,**** *,* ** ***,*,,,* *,,..#**,*******,* ,,<,***** *,*#..,ß,{,,,,,*,* ,**** *,*ß..ß,ß,ß,,,,*,* ,* *,ß...,,,,,,,,,*,*** ,* *,,P...,,,,,,,,*,,,* ,* *,,,,,,,,,,,,,,,**,* You could see a sphinx zombie. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Denis the Formicid Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 17 | D:6 | You fall into a shaft and drop 1 floor! 24 | D:7 | Noticed a bullfrog 26 | D:7 | Noticed a water moccasin 32 | D:8 | Noticed an orc wizard 45 | D:8 | Noticed a wight 50 | D:8 | You fall into a shaft and drop 3 floors! 53 | D:11 | You fall into a shaft and drop 2 floors! 56 | D:13 | You fall into a shaft and drop 1 floor! 109 | D:14 | Noticed an arcanist 112 | D:14 | You fall into a shaft and drop 1 floor! 112 | D:15 | Entered Level 15 of the Dungeon 132 | D:15 | Noticed a sphinx zombie 135 | D:15 | Slain by a sphinx zombie Illustrated notes Levels and vault maps discovered: D:5: layout_basic D:6: layout_gridville, mainiacjoe_overflow_tiny_flanked, minmay_temple_entry_gardened_gates, gammafunk_ghost_smash D:7: nicolae_cairo_tiling_large_dashed, layout_basic, mainiacjoe_overflow_small_starburst, uniq_maggie D:8: kennysheep_blocky_hall, layout_rooms, zin_academy, pdpol_wu_jian_five_deadly_venoms, minmay_holes, hangedman_minor_gate_pass D:11: minmay_shrinking_squares, layout_basic, serial_shops, nicolae_shop_rolling_square, portal_ice_cave_entry_pillars_1, glass_columns_b D:13: layout_roguey, nzn_random_ring D:14: layout_irregular_city, ximxim_vaults_locker_room, minmay_misc_feat_square D:15: gammafunk_depths_entry_grave, layout_loops_ring, fedhas_altar_3, due_unseen_surprise, uniq_agnes, uniq_kirke Action || total ---------------------------++------- Fire: Triple crossbow || 3 Ability: Shaft Self || 5 Use: Scroll || 1 Armour: Leather armour || 2