Denis Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of venom (6, -6, D:1) a granite talisman (9, -5, D:1) a +0 scale mail (15, -11, D:1) a +0 robe a frilled lizard corpse (skeletalised by now) (16, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -19, D:1) a +0 club (19, 6, D:1) a +0 leather armour (22, -27, D:1) a +0 robe (23, -36, D:1) a +0 rapier (23, -33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 19, D:1) a hobgoblin corpse (skeletalised by now) (25, -15, D:1) a +0 club a ball python corpse (skeletalised by now) (27, -13, D:1) a +0 short sword (28, -9, D:1) 4 stones (29, 8, D:1) a +0 dagger (30, -13, D:1) 9 stones (30, 2, D:1) a +0 helmet (34, 22, D:1) a hobgoblin corpse (skeletalised by now) (36, -9, D:1) a bat corpse (skeletalised by now) (38, -3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (43, -11, D:1) a hobgoblin corpse (skeletalised by now) (55, 4, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (16, 4, D:2) a jackal corpse (skeletalised by now) (16, 6, D:2) a jackal corpse (skeletalised by now) (31, 25, D:2) a rat corpse (skeletalised by now) (38, 24, D:2) a +0 short sword a ball python skeleton a kobold skeleton (40, 32, D:2) a rat skeleton (41, 4, D:2) a +0 club (45, 48, D:2) a +0 club a +0 flail a +0 club a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (58, 50, D:2) a +0 plate armour Level 3 of the Dungeon (2, -44, D:3) a quokka skeleton (2, -24, D:3) a +0 ring mail (7, 7, D:3) a +0 short sword (12, -33, D:3) a +0 mace a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, -32, D:3) a +5 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, -6, D:3) a bat skeleton (13, 10, D:3) 5 stones (14, -7, D:3) 6 stones (14, 7, D:3) an adder skeleton (16, 4, D:3) the +1 robe "Hetim" {Harm *Corrode Str-4 Archmagi} Str-4: It affects your strength (-4). *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. (30, -7, D:3) a +0 leather armour (39, -32, D:3) a rat corpse (46, -6, D:3) a +0 club 5 stones (53, -26, D:3) a +0 war axe a +0 ring mail (57, -5, D:3) a frilled lizard skeleton Level 4 of the Dungeon (0, 0, D:4) 12 gold pieces