Dungeon Crawl Stone Soup version 0.32-a0-1762-gf39ece730e (webtiles) character file. Game seed: 13752906641885959268 1 DiaFRAME the Slasher (level 1, 16/16 HPs) Began as a Coglin Gladiator on July 22, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:07 (97 turns). DiaFRAME the Slasher(Coglin Gladiator) Turns: 97, Time: 00:01:07 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 20% Magic: 1/1 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword {Jin} rCold . . . f - +0 dagger {Yan} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) {Jin} f - a +0 dagger (offhand) {Yan} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of noise {unknown} h - a scroll of fog {unknown} Skills: + Level 2.0 Fighting + Level 3.0 Long Blades + Level 1.7 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, DiaFRAME the Coglin Gladiator. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. Found a scroll labelled HOHOOJ BIOPIP. g - a scroll labelled HOHOOJ BIOPIP A hobgoblin comes into view. Found a stone staircase leading down. You hit the hobgoblin with your +0 long sword. The hobgoblin is heavily wounded. You hit the hobgoblin with your +0 dagger. The hobgoblin barely misses you. You slash the hobgoblin with your +0 long sword! You kill the hobgoblin! Found 6 stones. There is a stone staircase leading down here. Found a scroll labelled PAUGOGUINU. h - a scroll labelled PAUGOGUINU Found an escape hatch in the floor. You open the door. Found 7 stones. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .(.# ########.######### .................# '#######.#######.# .. #.# #.# ..# #.# #.# ..### #.# #.# ...<# #.# #.# ....####.# #@# .......#.# #.# ⌠......# ..# .......# #### ....#### ....# ..### ..# ..# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DiaFRAME the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 97 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic Action || total ---------------------------++------- Melee: Long sword || 2 Dagger || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 10 | 87 | 0 | 0 | 1 | 97.0 | Dungeon | 97 | 10 | 87 | 0 | 0 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 97 daAuts