DiaSleibhe Level 1 of the Dungeon (1, 1, D:1) a jackal corpse (skeletalised by now) (2, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, -32, D:1) 5 stones (15, -35, D:1) a +0 dagger (17, -25, D:1) a +2 pair of boots (21, -8, D:1) a hobgoblin skeleton (21, -7, D:1) a frilled lizard skeleton a frilled lizard skeleton (26, -15, D:1) a +0 dagger (27, -24, D:1) a +0 leather armour (40, 3, D:1) a ball python skeleton (42, -13, D:1) a +2 heavy sling (48, -26, D:1) a +0 sling Level 2 of the Dungeon (5, -40, D:2) a ball python corpse (skeletalised by now) (6, -10, D:2) a +0 club a goblin skeleton (19, -26, D:2) a +0 club a goblin skeleton (23, -41, D:2) a rat skeleton (23, -37, D:2) an adder skeleton (24, -38, D:2) an adder skeleton (27, -28, D:2) a +0 dagger 2 stones a +0 plate armour a kobold corpse (skeletalised by now) (31, -33, D:2) a frilled lizard skeleton (32, -35, D:2) a +0 dagger (40, -52, D:2) a +0 plate armour (41, -52, D:2) 2 stones (55, -49, D:2) a +0 dagger a goblin skeleton (55, -30, D:2) a +0 robe (56, -47, D:2) a +0 club a goblin skeleton (66, -34, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Usaul's Weapon Boutique a +0 hand axe (36 gold) a +0 quarterstaff (60 gold) 6 stones (7 gold) the +3 whip of the Globe {speed, ^Contam *Noise rPois rCorr} (362 gold) ^Contam: It causes magical contamination when unequipped. *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 short sword (36 gold) a +0 shortbow of electrocution (114 gold) a +0 club (6 gold) a +0 quarterstaff (60 gold) (0, 0, D:3) an inkwell talisman (3, 4, D:3) a +0 short sword (11, 1, D:3) a +0 whip a kobold corpse (skeletalised by now) (15, 12, D:3) the wellspring talisman of Cocytus {Rampage MP-6 Int+5} [wellspring talisman] Rampage: It bestows one free step when moving towards enemies. MP-6: It affects your magic capacity (-6). Int+5: It affects your intelligence (+5). (19, 9, D:3) 2 gold pieces