Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 7891613918320321193 38 Dild0Baggins the Conjurer (level 3, -3/26 HPs) Began as a Draconian Conjurer on Mar 19, 2026. Slain by Terence ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:12 (1627 turns). Dild0Baggins the Conjurer (Draconian Conjurer) Turns: 1627, Time: 00:02:13 Health: -3/26 AC: 5 Str: 9 XL: 3 Next: 25% Magic: 0/6 EV: 10 Int: 26 God: Gold: 39 SH: 5 Dex: 9 Spells: 4/7 levels left rFire . . . (100%) d - +2 dagger (drain) rCold . . . (100%) c - +2 buckler rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... a - +6 ring of intelligence Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons d - a +2 dagger of draining (weapon) Armour c - a +2 buckler (worn) Magical Staves b - a staff of air Jewellery a - a +6 ring of intelligence (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of silence {unknown} e - a scroll of identify {unknown} h - 4 scrolls of teleportation {unknown} k - a scroll of fog {unknown} Potions g - a potion of magic f - 2 potions of brilliance {unknown} j - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 56% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 3% N/A 43% 3 Teleport Other Tloc 3% N/A 43% 3 Fulminant Prism Conj/Alch 7% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You finish channelling your searing ray. You block Terence's attack. You hit Terence. You drain Terence. Terence is heavily wounded. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you with a +0 flail! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded, heavily drained, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail. Terence screams, "Where's your power now?!" Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Terence is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded, heavily drained, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. You hit Terence. You drain Terence. Your tail-slap misses Terence. Terence is almost dead. Terence hits you with a +0 flail. You barely miss Terence. You tail-slap Terence, but do no damage. Terence is almost dead. You block Terence's attack. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #.. #.# #.# #.# #########.#### .............# #########....##### #....'...### #....###@#.. #....'##@#.#####.# #....###.#.#..... #....# #.#...### ###### #....# #.......# ...... .'....# #######.# #########....# #.# .....# ...... #.# .##### ...#### #.# You could see Terence (very drained). Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A hobgoblin (D:1) 4 quokkas 6 ball pythons 4 bats 2 endoplasms (D:1) A frilled lizard (D:1) 3 goblins 4 kobolds (D:1) 5 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dild0Baggins the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 4 | D:1 | Encountered a demonspawn draugr 11 | D:1 | Encountered a revenant 13 | D:1 | Encountered an elf draugr 13 | D:1 | Encountered a gargoyle 15 | D:1 | Encountered a naga 15 | D:1 | Encountered a draconian draugr 15 | D:1 | Encountered a demonspawn 17 | D:1 | Encountered a merfolk draugr 323 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 694 | D:1 | Found a faded altar of an unknown god. 1460 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1463 | D:2 | Learned a level 2 spell: Searing Ray 1603 | D:2 | Encountered Terence 1627 | D:2 | HP: 1/26 [Terence/+0 flail (7)] 1627 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_loops_cross, basic_ecumenical_altar D:2: layout_basic, serial_shops, nicolae_shop_back_alley_shop, grunt_ministairs_6, uniq_terence Action || total ---------------------------++------- Attack: Normal || 4 Melee: Dagger || 4 Tailslap || 1 Cast: Magic Dart || 60 Searing Ray || 1 Armour: None || 10 Dodge: Dodged || 5 Block: Buckler || 3