Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16695768933140606035 21 DillMoon the Firebug (level 2, 0/20 HPs) Began as a Mountain Dwarf Fire Elementalist on Apr 18, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:13 (650 turns). DillMoon the Firebug (MDFE) Turns: 650, Time: 00:02:13 Health: 0/20 AC: 2 Str: 10 XL: 2 Next: 62% Magic: 1/5 EV: 11 Int: 15 God: Gold: 33 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) d - +2 mace (heavy) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 whip d - a +2 heavy mace (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - 2 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} Potions g - a potion of magic Skills: + Level 1.6 Dodging + Level 1.6 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 4.2 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 28% 2d6 6% 2 Shock Conj/Air 12% 1d3 19% 1 Inner Flame Hex/Fire 7% N/A 28% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 28% 3 Flame Wave Conj/Fire 9% 2d6 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bat hits you but does no damage. The jackal bites you. The jackal closely misses you. The jackal bites you. The foxfire burns the bat but does no damage. The bat is severely wounded. The foxfire burns the bat but does no damage. The bat is severely wounded. The jackal misses you. The jackal bites you. The jackal closely misses you. The jackal bites you but does no damage. The bat closely misses you. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bat hits you but does no damage. The jackal bites you. The foxfire burns the bat. You kill the bat! The jackal closely misses you. x2; The jackal bites you. The foxfire burns the jackal. The jackal is heavily wounded. The jackal attacks as it pursues you! The jackal closely misses you. The jackal misses you. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you but does no damage. The jackal bites you. The jackal closely misses you. The jackal bites you but does no damage. The foxfire burns the jackal. The jackal is severely wounded. The foxfire burns the jackal. The jackal is heavily wounded. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... #####. #.###.###.#######.# #.....# #...#.# #.........# #.... #...#.###........## #....##...#..##.......... +....'........#.......†.. #....##.......#######.... #...$ #.......#### #.... #.... #.....†....## #.... #...$ #.@h...#....####### #.... #.hh...#....+.## #.... #......#....#..#### #.... #......#....##..#.. #......#..........# #...########.##.... #...# #.#####. ##### #....... ######## You could see 3 jackals. Vanquished Creatures 5 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DillMoon the Mountain Dwarf Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 185 | D:1 | Reached skill level 4 in Fire Magic 247 | D:1 | Reached XP level 2. HP: 11/20 MP: 1/4 368 | D:1 | Reached skill level 1 in Conjurations 406 | D:1 | Found Ligg's General Store. 650 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Fire Magic | 4 | 4.2 Conjurations | 1 | 1.0 Spellcasting | 2 | 2.0 Dodging | | 1.6 Stealth | | 1.6 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Dagger || 11 Unarmed || 1 Mace || 4 Whip || 2 Cast: Foxfire || 28 Armour: Robe || 48 Dodge: Dodged || 56