DillMoon Level 1 of the Dungeon (7, 33, D:1) a ball python corpse (skeletalised by now) (12, -11, D:1) 4 poisoned darts (15, 17, D:1) a frilled lizard corpse (skeletalised by now) (19, 2, D:1) a parchment of Volatile Blastmotes (29, -14, D:1) a frilled lizard corpse (skeletalised by now) (45, 5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zukipn's Jewellery Boutique the ring "Fotanil" {rPois rF+ rN+ Str+3} (653 gold) [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). a +5 ring of evasion (unknown) (504 gold) a ring of positive energy (280 gold) an amulet of regeneration (unknown) (420 gold) a +6 ring of strength (unknown) (504 gold) a ring of protection from cold (unknown) (350 gold) a +5 ring of evasion (unknown) (504 gold) a +6 ring of strength (unknown) (504 gold) an amulet of chemistry (unknown) (420 gold) (0, 0, D:2) a +0 trident (1, 22, D:2) an adder corpse (skeletalised by now) (2, -8, D:2) a stone (5, -8, D:2) a +0 club 5 stones a goblin corpse (skeletalised by now) (5, 0, D:2) 5 boomerangs (6, -10, D:2) a +0 whip (8, -13, D:2) a hobgoblin corpse (skeletalised by now) (9, 11, D:2) an adder skeleton (12, -5, D:2) a hobgoblin skeleton (16, 6, D:2) a quokka corpse (skeletalised by now) (17, -20, D:2) a +0 dagger a +0 sling (18, -21, D:2) a +0 falchion a +0 short sword a +0 leather armour (20, 18, D:2) a frilled lizard corpse (skeletalised by now) (21, 6, D:2) a rat corpse (skeletalised by now) (21, 25, D:2) a +0 dagger 5 datura-tipped darts (24, -1, D:2) a +0 ring mail (24, 16, D:2) a +0 club (24, 25, D:2) a rat skeleton (27, -8, D:2) a +0 ring mail (27, 6, D:2) a +0 whip (30, -5, D:2) a rat skeleton (34, 8, D:2) a +0 dagger a kobold skeleton (36, 22, D:2) a ball python skeleton a ball python skeleton (43, 19, D:2) a +0 robe the human corpse of Jessica (skeletalised by now) (47, -22, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (14, 3, D:3) a +0 dagger a kobold skeleton (15, -21, D:3) a +0 leather armour (16, -18, D:3) a +0 club (22, 14, D:3) a +0 club (24, -2, D:3) a +0 short sword (24, 13, D:3) a bat corpse (25, -5, D:3) a ball python skeleton (28, -15, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, -2, D:3) an adder skeleton (31, 6, D:3) a +0 club (32, -16, D:3) a bat skeleton (35, 13, D:3) a rat skeleton (36, 14, D:3) a hobgoblin skeleton (41, -14, D:3) the quill talisman of the Iron City of Dis {rPois Will- MP+7 Stlth+} [quill talisman] rPois: It protects you from poison. Will-: It decreases your willpower. MP+7: It affects your magic capacity (+7). Stlth+: It makes you more stealthy. (41, 18, D:3) a +0 sling (44, -2, D:3) the felid corpse of Natasha (skeletalised by now) (53, -18, D:3) the gnoll corpse of Crazy Yiuf (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ribbon worm corpse (3, -14, D:4) a scroll of torment (5, -16, D:4) an adder corpse (27, 19, D:4) a +0 ring mail (36, 13, D:4) an iguana skeleton (44, -2, D:4) a parchment of Foxfire (60, 8, D:4) a +0 leather armour Level 5 of the Dungeon Level 6 of the Dungeon (12, 7, D:6) 17 gold pieces the Ecumenical Temple