Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15342096741820657610 23 DillMoon the Chiller (level 3, 0/25 HPs) Began as a Merfolk Ice Elementalist on Apr 20, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:32 (1104 turns). DillMoon the Chiller (Merfolk Ice Elementalist) Turns: 1104, Time: 00:03:32 Health: 0/25 AC: 5 Str: 10 XL: 3 Next: 0% Magic: 0/6 EV: 9 Int: 14 God: Gold: 49 SH: 4 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) f - +0 short sword rCold . . . (100%) d - +0 buckler rNeg . . . (100%) c - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -2) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons b - a +0 club e - a +0 whip f - a +0 short sword (weapon) Armour a - a +0 robe c - a +0 ring mail (worn) d - a +0 buckler (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of revelation {unknown} Potions g - a potion of magic Baubles g - 2 flux baubles Skills: + Level 0.5 Fighting + Level 0.1 Armour + Level 2.7 Dodging + Level 3.0 Stealth + Level 0.2 Shields + Level 0.1 Unarmed Combat + Level 2.1 Spellcasting + Level 4.6 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 41% 3 Ozocubu's Armour Ice 14% N/A 41% 3 Summon Ice Beast Ice/Summ 7% N/A 73% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Ijyb Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The adder bites you. Casting: Freeze (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, slow, 100% to hit) You freeze the adder. The adder is heavily wounded. You feel sick. Casting: Freeze (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, slow, 100% to hit) You freeze the adder. The adder is severely wounded. The adder seems to slow down. You feel sick. The adder bites you but does no damage. Casting: Freeze (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, slow, 100% to hit) You freeze the adder. The adder is almost dead. You feel sick. You block the adder's attack. You hit the adder. You kill the adder! You feel sick. Ijyb zaps a wand. Space twists violently! The rupture engulfs you! You blink. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The goblin leaves your sight. Your Stealth skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Okay, then. You die... ...... ##.gg.. ##### #.g..g. #...# ##..g..## ##..# #...g...# ##############.#<..# #ß.....ß# #..@.........#.#...# #.......# #.##########.#.#...# ........####.# #.#.#...# ......ggggg†.# ####'#.#...# ......######## #......#...# ...... #......#...# ..... #......#...# ..... #......#...# .... #......#...# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 ball pythons (D:1) 5 bats (D:1) 5 endoplasms (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DillMoon the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 203 | D:1 | Identified the medusa talisman "Weasch" {rC- rCorr Dex+6} 501 | D:1 | Reached XP level 2. HP: 13/20 MP: 3/5 1091 | D:2 | Encountered Ijyb 1103 | D:2 | HP: 1/20 [something/rupture (12)] 1104 | D:2 | Reached XP level 3. HP: 1/25 MP: 0/6 1104 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic D:2: kennysheep_the_goblin_king, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 0.5 Armour | | 0.1 Dodging | | 2.7 Shields | | 0.2 Unarmed Combat | | 0.1 Spellcasting | | 2.1 Ice Magic | | 4.6 Action || total ---------------------------++------- Attack: Normal || 28 Melee: Club || 24 Unarmed || 3 Short sword || 1 Cast: Freeze || 27 Armour: Ring mail || 28 Robe || 2 Dodge: Dodged || 19 Block: Buckler || 11