DillMoon Level 1 of the Dungeon (2, 1, D:1) a ball python corpse (skeletalised by now) (5, -7, D:1) a rat corpse (skeletalised by now) (6, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (6, 16, D:1) a +0 ring mail (9, 15, D:1) a +0 sling (10, -10, D:1) a quokka corpse (skeletalised by now) (10, 3, D:1) a ball python corpse (skeletalised by now) (11, -12, D:1) a ball python corpse (skeletalised by now) (11, 14, D:1) a ball python corpse (skeletalised by now) (16, 3, D:1) a frilled lizard skeleton (16, 4, D:1) a rat skeleton (17, 9, D:1) a hobgoblin corpse (18, 9, D:1) a +0 dagger a goblin corpse (24, -9, D:1) a +0 club a goblin skeleton (24, 25, D:1) a +0 ring mail (25, -10, D:1) a hobgoblin skeleton (25, 15, D:1) a +0 club 3 stones a kobold skeleton (25, 20, D:1) a hobgoblin skeleton (26, 20, D:1) a jackal skeleton (35, -13, D:1) a hobgoblin skeleton (44, -25, D:1) a bat corpse (skeletalised by now) (44, 20, D:1) a +0 whip a kobold corpse (skeletalised by now) (49, -22, D:1) a frilled lizard skeleton (60, -10, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (2, 1, D:2) a potion of curing (4, 4, D:2) 8 gold pieces