DillMoon Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (7, -1, D:1) a +0 dagger (8, 3, D:1) a goblin skeleton (12, -25, D:1) 4 boomerangs (13, -29, D:1) a rat skeleton (16, -15, D:1) a rat skeleton (19, 14, D:1) a rat skeleton (20, -3, D:1) a ball python skeleton (21, -19, D:1) a +0 robe (21, 9, D:1) a rat skeleton (23, -28, D:1) a +0 sling (26, 2, D:1) a jackal skeleton (28, 5, D:1) 6 poisoned darts (29, 19, D:1) a +0 dagger (32, -12, D:1) a quokka corpse (skeletalised by now) (51, -24, D:1) a bat skeleton Level 2 of the Dungeon (0, 4, D:2) a +0 giant club (3, -15, D:2) a +0 mace an orc corpse (skeletalised by now) (5, -14, D:2) a hobgoblin corpse (skeletalised by now) (7, 3, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (9, 1, D:2) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (17, 18, D:2) a frilled lizard corpse (skeletalised by now) (23, -22, D:2) an adder skeleton (27, -29, D:2) a +0 club (28, 7, D:2) a +0 chain mail (30, -13, D:2) a +0 club a goblin skeleton (33, -4, D:2) a +0 dagger (39, 11, D:2) a +0 leather armour (40, -12, D:2) a +0 club (41, -11, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) (45, 8, D:2) a +0 dagger (50, 5, D:2) a bat corpse (skeletalised by now) (64, -25, D:2) a rat corpse (skeletalised by now) (64, -4, D:2) 6 poisoned darts Level 3 of the Dungeon [Shop] Jiwev's Distillery a potion of heal wounds (80 gold) a potion of attraction (unknown) (30 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of moonshine (unknown) (10 gold) a potion of curing (30 gold) [Shop] Fecac's Armour Shop a +0 leather armour (20 gold) the +0 ring mail of Decompression {*Silence rElec rN+ Dex+3} (229 gold) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +5. a +0 ring mail (40 gold) a +0 robe (9 gold) an orb of mesmerism (260 gold) a +0 leather armour (20 gold) a +0 scale mail (40 gold) the +6 ring mail of the Candlemaker {Will+} (466 gold) Will+: It increases your willpower. It cannot be enchanted further. a +0 ring mail (40 gold) [Shop] Muotsem's General Store a tin of tremorstones (2/2) (440 gold) a phantom mirror (440 gold) a +0 plate armour (198 gold) a parchment of Cigotuvi's Putrefaction (143 gold) a wand of flame (4) (unknown) (30 gold) a potion of resistance (unknown) (110 gold) a parchment of Searing Ray (63 gold) a scroll of enchant armour (unknown) (82 gold) a sack of spiders (440 gold) [Shop] Neklaf's Weapon Emporium 4 silver javelins (396 gold) a +0 spear (33 gold) a +4 falchion of flaming (301 gold) 2 javelins (66 gold) the +0 long sword "Conservator" {freeze, rC+ rCorr} (284 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It can be maximally enchanted to +9. 3 silver javelins (297 gold) a +0 dagger (22 gold) a +0 spear (33 gold) [Shop] Feniet's Antique Armour Boutique a +2 leather armour of cold resistance (399 gold) a +0 leather armour (42 gold) an orb of attunement (546 gold) a +0 robe (18 gold) a +0 buckler (94 gold) a +0 leather armour (42 gold) a +0 pair of boots (94 gold) a +0 ring mail (84 gold) (0, 0, D:3) a +0 robe (2, -5, D:3) a +0 dagger (13, -7, D:3) a +0 dagger a +0 chain mail (14, -13, D:3) a goblin skeleton an adder skeleton (15, -4, D:3) a +0 hand axe (19, -20, D:3) a bat skeleton (40, -9, D:3) a ball python skeleton (42, -28, D:3) a +0 dagger (44, 4, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (3, 2, D:4) a +0 leather armour (12, 4, D:4) a ball python corpse