DillMoon Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 19, D:1) a goblin corpse (skeletalised by now) (2, 3, D:1) a +0 club a stone (3, 3, D:1) a +0 whip 3 stones (11, -14, D:1) a +0 short sword a stone (13, -13, D:1) a +0 dagger (14, -3, D:1) a +0 club a kobold corpse (skeletalised by now) (15, -4, D:1) a +0 club (17, 22, D:1) a +0 dagger (24, 14, D:1) a +0 chain mail (27, 22, D:1) a bat skeleton (31, 32, D:1) a +0 short sword (34, -7, D:1) a ball python skeleton (35, 16, D:1) a +0 club (36, -6, D:1) a bat skeleton (45, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (16, 4, D:2) the +3 ring mail "Buoracla" {+Blink Str+3 Stlth+} +Blink: It lets you blink. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It can be maximally enchanted to +5. (18, -8, D:2) a bat skeleton (18, -2, D:2) a +0 hand axe (19, -10, D:2) a +0 scale mail (33, 13, D:2) a +0 robe (34, 7, D:2) a +0 leather armour (34, 13, D:2) a +0 club a kobold skeleton (37, 11, D:2) a goblin skeleton (42, -9, D:2) 3 stones a +0 dagger (44, -12, D:2) a rat skeleton (44, 4, D:2) a scarab talisman (48, -7, D:2) a parchment of Scorch (51, -5, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, -4, D:3) a +0 hand axe a +0 leather armour (1, -3, D:3) a +0 dagger a +0 robe (5, -8, D:3) 14 gold pieces (15, 3, D:3) a +0 war axe a +0 club (16, 3, D:3) a +0 dagger a +0 ring mail (23, -3, D:3) a +0 dagger (29, -8, D:3) a +0 flail a +0 leather armour a +0 mace (37, 35, D:3) an inkwell talisman (42, 20, D:3) a +0 club (42, 38, D:3) a +0 short sword (43, 2, D:3) a +0 dagger (43, 18, D:3) a +1 dagger of venom (44, 20, D:3) a +0 club (45, 19, D:3) a +0 whip a +3 leather armour