DillMoon Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (9, -30, D:1) a hobgoblin skeleton (9, -2, D:1) a hobgoblin corpse (skeletalised by now) (15, -1, D:1) a +0 whip (17, -1, D:1) a bat corpse (skeletalised by now) (22, -16, D:1) a hobgoblin skeleton (28, -32, D:1) a ball python skeleton (33, 8, D:1) a ball python corpse (skeletalised by now) (34, -6, D:1) a +0 spear (46, -8, D:1) a +0 hand axe (48, 6, D:1) a +0 whip a gnoll corpse (skeletalised by now) (53, -36, D:1) a +0 club Level 2 of the Dungeon (4, 32, D:2) a +0 dagger (5, 28, D:2) a +0 dagger (5, 29, D:2) a +0 dagger a +0 robe a goblin skeleton (7, 31, D:2) a +0 club a goblin skeleton (14, 8, D:2) a hobgoblin skeleton (20, 22, D:2) a +0 whip (21, 23, D:2) a +0 spear a gnoll corpse (21, 24, D:2) a +0 club a gnoll corpse (21, 25, D:2) a ball python corpse (25, 30, D:2) a jackal skeleton (26, 30, D:2) a hobgoblin skeleton a jackal skeleton (29, 16, D:2) a +0 ring mail (30, 16, D:2) a +0 falchion (34, 6, D:2) a +0 club (36, 35, D:2) a +0 ring mail (37, -1, D:2) a +0 whip (38, 25, D:2) a +0 leather armour (40, 22, D:2) a +0 spear (50, 17, D:2) a quill talisman (51, 17, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a scroll of noise (0, 3, D:3) a ring of protection from fire