DillMoon Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -19, D:1) a ball python corpse (skeletalised by now) (3, -10, D:1) a +0 dagger (4, 3, D:1) a frilled lizard corpse (skeletalised by now) (5, -6, D:1) a +0 club (14, -19, D:1) a +0 dagger a kobold corpse (skeletalised by now) (16, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, 6, D:1) a +0 pair of gloves (33, -21, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (33, 11, D:1) a +0 robe (36, -1, D:1) a +0 club a +0 robe (41, 2, D:1) a bat corpse (skeletalised by now) (42, 3, D:1) a +0 club (42, 22, D:1) a +0 ring mail (44, 13, D:1) a +0 club (47, 6, D:1) a +0 leather armour (48, -7, D:1) a jackal corpse (skeletalised by now) (50, -6, D:1) a frilled lizard corpse (51, 17, D:1) a bat corpse (skeletalised by now) (62, -17, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (2, 2, D:2) a rat corpse (2, 3, D:2) an adder corpse (3, 3, D:2) a +2 antimagic short sword a kobold corpse (9, 6, D:2) a bat corpse (10, 20, D:2) 10 gold pieces