DillMoon Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 5, D:1) a rat skeleton (5, 13, D:1) a quokka corpse (skeletalised by now) (6, 29, D:1) 3 curare-tipped darts (11, 7, D:1) a +0 club (15, 2, D:1) a +0 spear a gnoll corpse (skeletalised by now) (16, 5, D:1) a +0 dagger (17, 6, D:1) a +0 club a goblin skeleton (18, 21, D:1) a +0 long sword (19, -4, D:1) a +0 hand axe (20, 30, D:1) a jackal skeleton a jackal skeleton (28, 4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (31, 16, D:1) 2 poisoned darts (36, -10, D:1) a bat skeleton (36, 18, D:1) a +0 war axe (38, 22, D:1) a +0 rapier (45, -5, D:1) a +0 club (58, 9, D:1) a +0 dagger Level 2 of the Dungeon (3, -2, D:2) 4 poisoned darts (4, 15, D:2) a +0 club (9, 19, D:2) a +0 mace (10, 22, D:2) a +0 dagger a goblin skeleton a hobgoblin skeleton (10, 23, D:2) a +0 short sword a +0 animal skin the hobgoblin skeleton of Robin (12, 32, D:2) a +0 dagger a goblin skeleton (13, 32, D:2) a +0 dagger (13, 33, D:2) a +0 dagger (13, 34, D:2) a +0 dagger a goblin skeleton (13, 36, D:2) a +0 dagger a +0 club a goblin skeleton (14, 32, D:2) a +0 dagger a goblin skeleton (15, 60, D:2) a +0 ring mail (18, 56, D:2) an adder corpse (21, 6, D:2) a +0 short sword