Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 7166314343353602955 14 Dimd the Conjurer (level 2, -3/18 HPs) Began as an Octopode Conjurer on Jan 12, 2026. Slain by a ribbon worm (8 damage) ... on level 1 of the Dungeon. The game lasted 00:04:03 (1453 turns). Dimd the Conjurer (Octopode Conjurer) Turns: 1453, Time: 00:04:03 Health: -3/18 AC: 1 Str: 6 XL: 2 Next: 41% Magic: 0/5 EV: 12 Int: 20 God: Gold: 53 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) e - a +0 spear Missiles k - 2 stones Magical Staves c - a staff of alchemy Scrolls b - a scroll of amnesia {unknown} g - 2 scrolls of teleportation {unknown} h - a scroll of revelation {unknown} j - a scroll of immolation {unknown} Potions a - a potion of magic i - a potion of invisibility {unknown} Baubles f - 2 flux baubles Skills: - Level 1.5 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting * Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 16% 1 Hailstorm Conj/Ice 10% 3d6 21% 3 Frozen Ramparts Ice 4% 1d1 43% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 83% 4 Dispel Undead Necr 2% 3d7 83% 4 Martyr's Knell Necr/Summ 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the bat. Your grab misses the bat. Your squeeze misses the bat. The bat is severely wounded. The bat closely misses you. The bat barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (severely wounded, 66% to hit) You focus your ray upon the bat. The searing ray hits the bat. You kill the bat! (Press . to maintain the ray.) You stop channelling your searing ray. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a stone staircase leading up here. The ribbon worm bites you. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. (Press . to maintain the ray.) The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. You stop channelling your searing ray. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. Your grab misses the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you! You die... # #.#.# #.####........ # #######.#.# #.####.####### # #.........# #......# # # #.........# ###...## # # #.........# #....######### # #.......†.# #.#..).......# # #.........#####.#..........# # #..........................# # #........##@w...#..........# # #........##.################ # #........##.# ####### # # #........##.# #.....# # #........##.# #.....## # #........##.# #......# # #######÷###.# #......# # #.##..# #......# ############.##..#######......# You could see a ribbon worm. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A ball python (D:1) 2 bats A frilled lizard (D:1) 3 kobolds (D:1) 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dimd the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 448 | D:1 | Reached skill level 1 in Fighting 995 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 998 | D:1 | Learned a level 2 spell: Searing Ray 1453 | D:1 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_basic, minmay_split_cup_large D:2: layout_loops_ring Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.5 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Short sword || 2 Cast: Magic Dart || 19 Searing Ray || 4 Stab: Sleeping || 1 Armour: Skin || 7 Dodge: Dodged || 3