Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 3189366550092949611 105 Dirtface213 the Conjurer (level 4, -2/33 HPs) Began as a Demigod Conjurer on Mar 13, 2025. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:11:03 (2665 turns). Dirtface213 the Conjurer (Demigod Conjurer) Turns: 2665, Time: 00:11:04 Health: -2/33 AC: 2 Str: 8 XL: 4 Next: 29% Magic: 4/9 EV: 11 Int: 24 God: Gold: 117 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . f - +0 dagger (drain) rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-2 -> -4) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons f - a +0 dagger of draining (weapon) Missiles i - 2 throwing nets Armour a - a +0 robe (worn) Jewellery h - a ring of positive energy (left hand) Potions b - a potion of magic c - 2 potions of lignification d - a potion of curing {unknown} Skills: + Level 0.1 Fighting + Level 2.0 Dodging + Level 2.3 Stealth + Level 0.6 Unarmed Combat + Level 2.1 Spellcasting + Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The orc shouts! The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! The orc hits you with a +0 whip. You hit the orc. You drain the orc. You kill the orc! The adder closely misses you. Something hits you. There are monsters nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder! The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! Something hits you. An endoplasm comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You feel sick. Something hits you. The orc hits you with a +4 hand axe! Something hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +4 hand axe and wearing a +0 chain mail (85% to hit) The searing ray misses the orc. (Press . to maintain the ray.) You feel sick. Something hits you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +4 hand axe. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. Something hits you. You die... ###....###.# ##........#.# #...#.J#....## ##............# #..#......#...# #.............# #......o†.....# #..#...@{.#..# #..........# #...#..#...# ##.........# ##.....##.# #...#.# .# #.#. #. # #.#. .. #.#. .. You could see an orc and an endoplasm. Vanquished Creatures A gnoll (D:1) 3 adders 2 dart slugs (D:1) A ribbon worm (D:2) An orc (D:3) 2 endoplasms (D:1) 2 giant cockroaches (D:2) 8 goblins 8 hobgoblins 5 jackals (D:2) 3 kobolds (D:1) 3 quokkas 6 ball pythons 6 bats 2 frilled lizards 5 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dirtface213 the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 172 | D:1 | Reached skill level 4 in Conjurations 224 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 227 | D:1 | Learned a level 2 spell: Searing Ray 792 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/8 1992 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/9 2665 | D:3 | HP: 1/33 [poisoned by an adder] 2665 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic D:2: layout_loops_ring, basic_altar, minivault_26 D:3: layout_loops_ring, lightli_sewer_entry_pipes, minmay_misc_feat_plants, hangedman_decor_slide_cut, minmay_increasing_density Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.8 Spellcasting | 2 | 2.1 Dodging | 2 | 2.0 Stealth | 2 | 2.3 Fighting | | 0.1 Unarmed Combat | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Dagger | 13 | 3 || 16 Cast: Magic Dart | 67 | 12 || 79 Searing Ray | 9 | 2 || 11 Use: Scroll | 2 | 3 || 5 Armour: Robe | 17 | 13 || 30 Dodge: Dodged | 18 | 5 || 23