DizzyZ Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 12, D:1) a +0 robe (12, -11, D:1) a +0 dagger (16, 18, D:1) a +0 animal skin a +0 dagger (20, -16, D:1) a frilled lizard corpse (skeletalised by now) (34, -15, D:1) a +0 falchion (37, 6, D:1) a rat corpse (skeletalised by now) (47, -13, D:1) a +0 whip a kobold skeleton (50, -7, D:1) a +0 dagger (51, 5, D:1) a +0 short sword a kobold skeleton (54, -22, D:1) a bat skeleton (54, -16, D:1) a +0 club (54, -7, D:1) a hobgoblin skeleton (58, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (1, -5, D:2) an adder corpse (skeletalised by now) (16, 7, D:2) a +0 ring mail (20, 5, D:2) a +0 ring mail (23, 13, D:2) a quokka skeleton (29, -3, D:2) a +0 dagger (32, 13, D:2) a +0 sling (32, 32, D:2) a +0 club a gnoll corpse (skeletalised by now) (33, 31, D:2) a +0 club a gnoll corpse (skeletalised by now) (35, 33, D:2) a +0 whip (37, 27, D:2) a +0 mace (40, 8, D:2) a book of Minor Magic (45, 31, D:2) a hobgoblin corpse (skeletalised by now) (48, 6, D:2) a +0 hand axe a +0 hand axe an orc corpse (skeletalised by now) (48, 7, D:2) a +0 club a +0 club (48, 8, D:2) a +0 mace (49, 6, D:2) a +0 whip an orc corpse (skeletalised by now) (49, 8, D:2) a +0 ring mail a +0 hand axe a +0 whip an orc corpse (skeletalised by now) (52, 0, D:2) a +0 chain mail the human skeleton of Terence Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (4, 7, D:3) a +0 chain mail (19, 5, D:3) a +0 falchion an orc skeleton (19, 7, D:3) a +0 spear a gnoll skeleton (19, 8, D:3) a +0 dagger a +0 robe (20, 9, D:3) a bat skeleton (22, 5, D:3) a +0 spear a +0 robe (22, 26, D:3) a +0 trident (23, 8, D:3) a +0 hand axe (25, -16, D:3) a rat skeleton (25, -15, D:3) a +0 club a goblin skeleton an adder skeleton (25, -14, D:3) a frilled lizard skeleton (26, -16, D:3) a bat skeleton a quokka skeleton (30, 17, D:3) a +0 whip (38, 5, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +1 whip of flaming a +0 robe a goblin corpse (skeletalised by now) (4, 30, D:4) a +0 leather armour (6, 27, D:4) a +0 robe (7, 33, D:4) a +0 short sword (11, 20, D:4) a +0 chain mail (14, 41, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, 41, D:4) a ball python corpse (skeletalised by now) (21, 16, D:4) a quokka skeleton a jackal skeleton (24, 27, D:4) a +0 dagger (33, 23, D:4) a +0 dagger (35, 7, D:4) the staff of Joabibb {rElec rF+ rC+ Tloc Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (40, 17, D:4) a +0 short sword a kobold corpse (skeletalised by now) (43, -1, D:4) a +0 dagger (43, 0, D:4) a +0 club (47, 10, D:4) a +0 hand axe an orc skeleton a hobgoblin skeleton (56, 29, D:4) a hobgoblin skeleton (62, 8, D:4) a +0 mace Level 5 of the Dungeon (0, 1, D:5) a scroll of fear (0, 11, D:5) a wand of flame (14) (13, -22, D:5) a +1 robe of positive energy a +0 hand axe the orc corpse of Blorkula the Orcula (skeletalised by now) (13, 16, D:5) the +0 ring mail of Repulsion {SInv} SInv: It lets you see invisible. (40, 3, D:5) a +0 robe (41, -32, D:5) a +0 leather armour (43, -18, D:5) a +0 short sword a kobold skeleton (44, -18, D:5) a +0 short sword (45, -18, D:5) a +0 whip a +0 short sword a +0 short sword a +0 short sword a +0 dagger a kobold skeleton (46, -26, D:5) a +1 scythe of protection a +0 robe Level 6 of the Dungeon (0, 0, D:6) a bullfrog corpse (6, 12, D:6) a +0 scale mail (11, -3, D:6) a yak skeleton (11, -1, D:6) a yak skeleton (12, -1, D:6) a yak skeleton (12, 16, D:6) an adder skeleton (13, -3, D:6) a yak skeleton an adder skeleton (14, -2, D:6) a +0 mace (15, 19, D:6) the +1 leather armour of the Other Side {+Inv Will+} Will+: It increases your willpower. +Inv: It lets you turn invisible. (35, 14, D:6) a +0 mace (38, -2, D:6) a book of Storms (38, 20, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 7 gold pieces (1, 5, D:7) a +0 quarterstaff (5, -3, D:7) a +0 trident (8, 0, D:7) 13 gold pieces (13, 0, D:7) a scroll of enchant weapon the Ecumenical Temple