DocOc Level 1 of the Dungeon (3, -32, D:1) a +0 whip (11, -32, D:1) a +0 club a goblin corpse (skeletalised by now) (17, -14, D:1) a +0 robe (28, -3, D:1) a +0 club a goblin skeleton (41, 7, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (42, 10, D:1) a +0 dagger 3 stones (44, -4, D:1) 4 poisoned darts (49, 1, D:1) a +0 leather armour (50, 3, D:1) a +0 robe (51, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 6 stones (1, 3, D:2) a rat skeleton (17, -18, D:2) a +0 dagger a kobold skeleton (18, -20, D:2) a +0 short sword (19, -2, D:2) a +0 ring mail (19, 0, D:2) a frilled lizard skeleton (20, 6, D:2) a +0 dagger a goblin skeleton (27, 13, D:2) a +0 dagger a kobold corpse (skeletalised by now) (29, -2, D:2) 6 large rocks (31, -5, D:2) a quokka skeleton (32, -11, D:2) a ball python corpse (skeletalised by now) (35, -11, D:2) a quill talisman (35, 3, D:2) a rat corpse (skeletalised by now) (39, 7, D:2) a +0 club (40, -4, D:2) a +0 club 4 stones a kobold skeleton (41, -5, D:2) a quokka skeleton (44, -19, D:2) a ball python skeleton (44, 14, D:2) a +0 ring mail (51, -13, D:2) a +0 dagger (52, 2, D:2) a +0 ring mail (55, -3, D:2) 5 stones a +0 club a kobold skeleton (59, 4, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 4, D:3) a +0 chain mail (3, 15, D:3) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (4, 18, D:3) a ball python skeleton (20, 19, D:3) a +0 dagger (23, 15, D:3) a +0 flail 3 boomerangs a +0 leather armour an orc skeleton (23, 33, D:3) a hobgoblin skeleton (27, -3, D:3) a +0 robe (29, 15, D:3) a +0 hand axe a +0 scale mail a +0 short sword an orc skeleton (30, -10, D:3) a +0 whip (30, 15, D:3) a +0 dagger a +0 robe an orc skeleton (32, 22, D:3) a +0 club a +0 chain mail of positive energy (36, -12, D:3) a hobgoblin skeleton (39, 11, D:3) a bat skeleton (51, 24, D:3) an adder corpse (skeletalised by now) (53, -6, D:3) a +0 club a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (53, -3, D:3) a +0 mace Level 4 of the Dungeon (9, -20, D:4) 5 stones a +0 dagger a kobold corpse (skeletalised by now) (10, 5, D:4) a +0 dire flail a +0 giant spiked club an ogre skeleton (11, 7, D:4) an adder skeleton (13, -9, D:4) an inkwell talisman (22, 2, D:4) a +0 whip (24, -10, D:4) a +0 cloak (28, -3, D:4) a +0 whip (33, 1, D:4) a boomerang a +0 short sword an orc skeleton (33, 5, D:4) a +0 club an orc skeleton an adder skeleton (34, 3, D:4) a +0 war axe (37, -15, D:4) a +0 short sword 5 stones (38, -15, D:4) a +2 whip of draining 3 poisoned darts a quokka skeleton a kobold skeleton (40, -13, D:4) a +2 heavy sling a +0 dagger 3 stones a goblin skeleton (42, 13, D:4) a +0 quarterstaff (43, -19, D:4) a +0 whip (43, 11, D:4) a water moccasin skeleton (54, -2, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 cloak (7, -12, D:5) a +0 ring mail (12, -5, D:5) a +0 flail (12, -4, D:5) a +0 whip (22, -48, D:5) a +0 falchion 3 boomerangs a +0 leather armour (23, -48, D:5) a +2 heavy flail a +0 ring mail a +0 club a +0 chain mail a +0 club (24, -48, D:5) a +0 dagger a +0 ring mail a +0 flail a +0 falchion a +0 dagger a +0 robe (26, -54, D:5) a +0 mace (26, -13, D:5) a +0 leather armour (27, -5, D:5) a +0 hand axe a +0 scale mail a +0 mace a boomerang (28, -5, D:5) a +0 short sword a +0 chain mail (28, -4, D:5) a +0 whip a +0 leather armour (28, -3, D:5) a +0 dagger a +0 robe (36, -35, D:5) a +0 whip a +0 flail a +0 leather armour (36, -34, D:5) a +0 flail a +0 leather armour a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) 8 gold pieces a +0 flail (1, -4, D:6) 4 gold pieces a +0 flail (2, -32, D:6) a +0 dagger of venom a +0 robe (3, -11, D:6) 5 gold pieces a +0 flail (5, -35, D:6) a +0 club (5, -34, D:6) a +0 war axe the Ecumenical Temple