Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 3424436852780874173 9 DocOc the Tinkerer (level 2, 20/20 HPs) Began as a Demonspawn Forgewright on May 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:57 (300 turns). DocOc the Tinkerer (Demonspawn Forgewright) Turns: 300, Time: 00:00:57 Health: 20/20 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 2/5 EV: 11 Int: 15 God: Gold: 10 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Jewellery f - an amulet of reflection Scrolls d - a scroll of vulnerability {unknown} e - a scroll of revelation {unknown} g - a scroll of identify {unknown} Potions c - a potion of magic Skills: + Level 0.5 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 3.8 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 26% 2d4 7% 2 Launch Clockwork Bee Frge 13% N/A 13% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 69% 4 Forge Lightning Spire Air/Frge 7% 3d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You see here a bat corpse. A hobgoblin comes into view. A hobgoblin is nearby! Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The kinetic grapnel hits the hobgoblin. You kill the hobgoblin! Magic restored. g - a scroll labelled YCIUJIXZAL Found a stone staircase leading down. An endoplasm comes into view. An endoplasm is nearby! You see here 15 gold pieces. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. A goblin comes into view. It is wielding a +0 club. The grapnel guides your strike. You hit the endoplasm. You kill the endoplasm! The goblin shouts! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (64% to hit) The kinetic grapnel misses the goblin. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...########### ...#.........# ...#.........# ...#..#####..# ...#.†#####..# ########. ...#......#..#.......... ..(##.#...#..#.#........ ...##.#...#..#....g..# ...†..#...#..###@# # #.#####...#..#...#.# ...# ##......#.....# #..# #....##.#.$##.# ...# #.....%.#.....# ##.# #...##..#.....##. #.###................. ##..........##.#.#>.... #........>.......#.#### You could see a goblin. Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 3 endoplasms (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DocOc the Demonspawn Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 299 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 299 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 300 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic Action || total ---------------------------++------- Melee: Mace || 10 Cast: Kinetic Grapnel || 9 Armour: Robe || 6 Dodge: Dodged || 5