DocSulfur the Dungeon (1, 4, D) a scroll of butterflies (2, 4, D) 10 stones (2, 9, D) a +0 dagger of draining (2, 10, D) a +1 long sword of holy wrath (3, 4, D) 2 potions of berserk rage (3, 10, D) a +2 heavy flail (3, 11, D) a +1 quarterstaff of speed (3, 12, D) a +3 chain mail (4, 21, D) a +0 spear a gnoll skeleton (5, 4, D) a +2 falchion of protection a +2 dagger (6, 4, D) a +2 mace (7, 8, D) a frilled lizard skeleton (7, 12, D) a +0 flail a +0 short sword a gnoll corpse (skeletalised by now) a kobold corpse (skeletalised by now) a hound corpse (skeletalised by now) (7, 23, D) a black bear skeleton (8, 20, D) a +0 dagger a +0 robe a +0 flail a river rat corpse (skeletalised by now) the human skeleton of Jessica (10, 6, D) a +0 dagger an orc skeleton (17, 19, D) the serpent talisman of Protective Custody {rF+ Int-2 Dex+4 Slay+4} [serpent talisman] rF+: It protects you from fire. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (17, 20, D) the maw talisman "Gienuata" {rF- Will+ Dex+3} [maw talisman] rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (17, 21, D) a +4 quarterstaff of speed (17, 22, D) a +2 rapier of electrocution (18, 19, D) a +4 scale mail (still there?) a serpent talisman (still there?) (18, 20, D) a serpent talisman (18, 21, D) a +2 halberd of protection (18, 22, D) a +2 scimitar of holy wrath (18, 23, D) a +2 dire flail of protection (22, 11, D) a wolf skeleton (22, 13, D) a -1 spear (still there?) a +2 animal skin (still there?) (23, 11, D) a wolf skeleton (23, 18, D) a +0 orcbow a centaur skeleton (24, 19, D) a +1 spear of venom (25, 19, D) a +0 whip an orc skeleton (26, 18, D) a +0 flail an orc skeleton (28, -5, D) a staff of cold (unseen) (28, 6, D) a swamp drake corpse (skeletalised by now) (28, 17, D) a +0 giant club a +0 giant spiked club a bog body skeleton (29, -9, D) a +4 ring of protection the +2 robe of Qehuo {rPois Will+ Stlth+} rPois: It protects you from poison. Will+: It increases your willpower. Stlth+: It makes you more stealthy. a +3 dagger of venom a kobold corpse (29, -4, D) a killer bee corpse (29, -1, D) 2 boomerangs (30, -7, D) a +0 leather armour a +0 mace 13 gold pieces a ring of see invisible (30, -1, D) a +0 dire flail a +0 giant club a two-headed ogre corpse (31, -2, D) a mountainshell corpse (31, 16, D) a +0 scimitar a +0 orcbow a +0 plate armour an orc skeleton (33, 17, D) a +0 war axe a +0 chain mail a +0 short sword a +0 chain mail an orc skeleton (33, 20, D) a hound skeleton (35, 22, D) a +0 short sword a +0 robe (36, -5, D) a +0 trident a green draconian skeleton (36, -2, D) a dream sheep skeleton a dream sheep skeleton (36, -1, D) a box of beasts a dream sheep skeleton (36, 1, D) a +0 flail of draining (36, 2, D) the earth staff of Nightmares {rF+ Will+ Int-5 Necro Earth} [staff of earth] rF+: It protects you from fire. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. (36, 21, D) a +0 dagger a +0 robe a swamp drake skeleton (37, -3, D) a dream sheep skeleton (37, 0, D) a box of beasts (37, 2, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (42, 6, D) a river rat skeleton (42, 11, D) a quill talisman (44, 17, D) 2 atropa-tipped darts (45, 17, D) a wyvern skeleton (45, 18, D) a +0 flail (46, 12, D) a +0 leather armour (46, 22, D) a potion of berserk rage (52, 12, D) a granite talisman (52, 22, D) a scroll of butterflies (53, 11, D) a ring of poison resistance (54, 11, D) a +0 rapier (54, 12, D) a riddle talisman (60, -2, D) a merfolk corpse (skeletalised by now) (70, -2, D) 5 large rocks a cyclops corpse (skeletalised by now)