Dungeon Crawl Stone Soup version 0.35-a0-449-g293c6a0512 (webtiles) character file. Game seed: 2414932443264980253 1735 DocSulfur the Trooper (level 9, 52/52 (57) HPs) Began as a Kobold Fighter on June 4, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:07:55 (6139 turns). DocSulfur the Trooper (Kobold Fighter) Turns: 6139, Time: 00:07:56 HP: 52/52 (57) AC: 11 Str: 13 XL: 9 Next: 25% MP: 9/9 EV: 9 Int: 9 God: Gold: 310 SH: 6 Dex: 19 Spells: 8/8 levels left rFire . . . (100%) g - +0 short sword (drain) rCold + . . (50%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) m - +0 pair of gloves {Stlth+} SInv . l - +2 pair of boots Will +.... (no amulet) Stlth ++ e - ring of willpower HPRegen 0.28/turn h - ring of protection from cold MPRegen 0.11/turn %: no passive effects @: studying Long Blades, lightly drained A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 310 gold pieces. Inventory: Hand Weapons a - a +0 long sword g - a +0 short sword of draining (weapon) Missiles j - a boomerang (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) l - a +2 pair of boots (worn) m - a +0 pair of gloves of stealth (worn) Jewellery d - a ring of resist corrosion e - a ring of willpower (worn) h - a ring of protection from cold (worn) i - a +6 ring of dexterity k - a ring of wizardry Wands d - a wand of digging (7) p - a wand of polymorph (7) Scrolls b - a scroll of blinking I - a scroll of immolation e - a scroll of summoning {unknown} f - a scroll of fear t - 4 scrolls of teleportation j - a scroll of silence {unknown} Potions m - a potion of might i - 2 potions of invisibility k - a potion of moonshine l - a potion of cancellation {unknown} o - a potion of mutation {unknown} p - a potion of attraction {unknown} q - 2 potions of curing {unknown} f - a potion of ambrosia {unknown} Skills: + Level 7.0 Fighting + Level 6.1 Long Blades + Level 5.2 Armour + Level 5.2 Shields You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 92% 1 Shock Conj/Air 0% 1d3 92% 1 Lesser Beckoning Tloc 0% N/A 98% 2 Gloom Hex/Necr 0% N/A 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Teleport Other Tloc 0% N/A 100% 3 Eringya's Surprising Cr Summ 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Dithmenos Elyvilon Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Shops: D:4 = Annotations: D:6 exclusion: 3 wights Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History The wight closely misses you. You closely miss the wight. The wight is moderately damaged. The wight barely misses you. You barely miss the wight. The wight is moderately damaged. You block the wight's attack. You hit the wight but do no damage. The wight is moderately damaged. You hit the wight but do no damage. The wight is moderately damaged. The wight closely misses you. You hit the wight. The wight is moderately damaged. The wight hits you with a +0 great sword! * * * LOW HITPOINT WARNING * * * You hit the wight. The wight is heavily damaged. The wight barely misses you. You barely miss the wight. The wight is heavily damaged. Okay, then. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. There is a stone staircase leading up here. You are too injured to fight recklessly! Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 great sword and wearing a +0 plate armour (moderately damaged, 73% to hit) You throw a boomerang. The boomerang hits the wight but does no damage. The wight is moderately damaged. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start waiting. Done waiting. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .........#########...# #..## .....................### #.## .........#######...#...# #.# .........# ###..#####.# #.# ..[......####...######.###.# ................).........^###### .........###.#########........... .........# #.##########..######.# .........# #....@.........##....# .........###............#.##.#### ...........#..............#..# ........##.#.<...........)>.## #......###.........<......### ############.#.............## # ##.<..#...........#..## # ##..##...#........###..# ### #..###.##..........###[# There were no monsters in sight! Vanquished Creatures Sigmund (D:3) 2 water moccasins An ice beast (D:6) A sky beast (D:6) 2 ogres (D:5) 2 phantoms A kobold brigand (D:6) 2 scorpions 2 rock fish (D:5) A bombardier beetle (D:3) A hound (D:3) 2 jellies 3 orc priests 2 gnoll boudas 2 iguanas A sleepcap (D:6) 2 orc wizards (D:5) 9 gnolls 3 adders 3 dart slugs 7 orcs A ribbon worm (D:4) 3 endoplasms 10 hobgoblins 2 jackals (D:3) 2 quokkas 6 ball pythons 7 bats 7 frilled lizards 9 goblins 13 kobolds 3 rats 113 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DocSulfur the Kobold Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 213 | D:1 | Reached XP level 2. HP: 6/19 MP: 2/2 975 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/3 1513 | D:2 | Reached XP level 4. HP: 29/29 MP: 4/4 1822 | D:3 | Identified the inkwell talisman "Sucior" {Int+4} 1883 | D:3 | Encountered Sigmund 1893 | D:3 | Killed Sigmund 1894 | D:3 | Reached skill level 4 in Fighting 1894 | D:3 | Reached XP level 5. HP: 9/34 MP: 5/5 1894 | D:3 | Reached XP level 6. HP: 11/39 MP: 6/6 2304 | D:3 | Found an iron altar of Okawaru. 2513 | D:3 | Found a broken altar of Ashenzari. 3000 | D:4 | Reached skill level 5 in Fighting 3000 | D:4 | Reached XP level 7. HP: 36/44 MP: 7/7 3482 | D:4 | Found Muagaot's Jewellery Shoppe. 3594 | D:5 | Entered Level 5 of the Dungeon 3866 | D:5 | Reached XP level 8. HP: 26/50 MP: 8/8 4669 | D:5 | Found a shadowy altar of Dithmenos. 4690 | D:5 | Reached skill level 6 in Fighting 4797 | D:6 | Found a statue of an orb of entropy. 4812 | D:6 | Found a staircase to the Ecumenical Temple. 4814 | D:6 | Found a statue of an orb of entropy. 4818 | Temple | Entered the Ecumenical Temple 4853 | D:5 | Reached skill level 5 in Long Blades 5029 | D:6 | Reached XP level 9. HP: 37/56 MP: 9/9 5195 | D:6 | Reached skill level 5 in Armour 5195 | D:6 | Reached skill level 5 in Shields 5734 | D:6 | Found a bloodstained altar of Trog. 5789 | D:6 | Reached skill level 7 in Fighting 5860 | D:5 | HP: 2/52 [wight/+0 great sword (12)] 6139 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, chequers_serial_rivers_marsh, nrook_loot_triangle, st_stairs_11 D:2: minmay_angry_zag, layout_loops_ring, grunt_ministairs_3 D:3: layout_loops_cross, old_standard_altar, old_standard_altar, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_b, minmay_surrounded, uniq_sigmund D:4: layout_rooms, serial_shops, shop, nicolae_houndstooth_variations D:5: layout_loops_ring, grunt_dithmenos_shadows D:6: nicolae_whirlpool, layout_loops_cross, bloody_trog, minmay_temple_entry_grid D:7: layout_loops_ring, grunt_temple_overflow_open Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Long Blades | 2 3 4 5 6 | 6.1 Fighting | 4 5 6 7 | 7.0 Armour | 3 4 5 | 5.2 Shields | 3 4 5 | 5.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 98 | 136 | 268 || 502 Melee: Long sword | 62 | | || 62 Short sword | 36 | 136 | 268 || 440 Throw: Dart | | | 20 || 20 Boomerang | | | 2 || 2 Evoke: Wand of acid | | | 1 || 1 Drink: Invisibility | | | 2 || 2 Berserk rage | | | 1 || 1 Might | | | 2 || 2 Heal wounds | | | 2 || 2 Read: Identify | 1 | 2 | 2 || 5 Blinking | | 1 | 1 || 2 Noise | | | 1 || 1 Teleportation | | | 1 || 1 Fear | | | 1 || 1 Revelation | | | 1 || 1 Stab: Sleeping | 2 | 5 | 2 || 9 Distracted | 1 | | || 1 Invisible | | | 10 || 10 Armour: Scale mail | 69 | 70 | 153 || 292 Dodge: Dodged | 48 | 67 | 78 || 193 Block: Buckler | 19 | 26 | 50 || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6176 | 5593 | 583 | 580 | 3870 | 8 | 772.0 | Dungeon | 6156 | 5573 | 583 | 580 | 3870 | 7 | 879.4 | Temple | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1646 daAuts D:3: 1271 daAuts D:4: 1068 daAuts D:1: 912 daAuts D:2: 798 daAuts D:6: 269 daAuts D:7: 190 daAuts Temple: 20 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 309.9 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 354.1 +-------+-------+-------+-------+-------+----------------------