Dungeon Crawl Stone Soup version 0.35-a0-449-g293c6a0512 (webtiles) character file. Game seed: 1235293447105458929 66 DocSulfur the Ducker (level 4, -2/33 HPs) Began as a Merfolk Hexslinger on June 4, 2026. Slain by a water moccasin (6 damage) ... on level 5 of the Dungeon. The game lasted 00:01:30 (1248 turns). DocSulfur the Ducker (Merfolk Hexslinger) Turns: 1248, Time: 00:01:31 Health: -2/33 AC: 2 Str: 10 XL: 4 Next: 15% Magic: 6/6 EV: 12 Int: 12 God: Gold: 88 SH: 0 Dex: 16 Spells: 6/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -10) A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 4 poisoned darts e - 4 boomerangs Armour b - a +0 robe (worn) Jewellery d - a ring of willpower Wands a - a wand of flame (16) e - a wand of paralysis (8) Scrolls p - 2 scrolls of poison c - a scroll of fog {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of enchant armour {unknown} k - a scroll of acquirement {unknown} l - a scroll of torment {unknown} m - 3 scrolls of noise {unknown} n - a scroll of revelation {unknown} o - 2 scrolls of identify {unknown} q - a scroll of vulnerability {unknown} u - a scroll of fear {unknown} Potions d - 2 potions of invisibility {unknown} f - a potion of curing {unknown} j - 2 potions of moonshine {unknown} p - a potion of attraction {unknown} Skills: + Level 2.0 Fighting + Level 2.0 Ranged Weapons + Level 3.4 Dodging + Level 1.6 Spellcasting + Level 3.4 Hexes + Level 1.1 Fire Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Scorch Fire 6% 2d5 26% 2 Inner Flame Hex/Fire 6% N/A 34% 3 Construct Spike Launche Frge 0% 2d3 41% 2 Cause Fear Hex 4% N/A 56% 4 Launch Clockwork Bee Frge 0% N/A 65% 3 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Animate Dead Necr 0% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Nemelex Xobeh Ru Yredelemnul Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is heavily wounded. The water moccasin bites you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The water moccasin bites you. You die... #.##.# ..#.# #.##.# .#.# #...<# .#.# ####.# # ..# # #.# #. ..#.# #.# ###..##.#.# #.# ....%..S..# #.# #@# #.# #.# #.# #.########.# #..........# ############ You could see a water moccasin. Vanquished Creatures Jessica (D:4) A dart slug (D:1) 5 endoplasms 4 hobgoblins 3 jackals (D:1) 4 quokkas 5 ball pythons 3 bats A frilled lizard (D:1) 6 goblins 4 kobolds 2 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DocSulfur the Merfolk Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 124 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 437 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 666 | D:2 | You fall into a shaft and drop 2 floors! 697 | D:4 | Found a sacrificial altar of Ru. 698 | D:4 | Found a basalt altar of Yredelemnul. 861 | D:4 | Found a statue of an orb of winter. 883 | D:4 | Found a sparkling altar of Nemelex Xobeh. 883 | D:4 | Encountered Jessica 889 | D:4 | Killed Jessica 890 | D:4 | Reached skill level 1 in Fire Magic 890 | D:4 | Reached XP level 4. HP: 28/33 MP: 6/6 925 | D:4 | Found a staircase to the Ecumenical Temple. 925 | D:4 | Found a statue of an orb of winter. 1185 | D:5 | Entered Level 5 of the Dungeon 1234 | D:5 | Encountered a water moccasin 1248 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_rooms, minmay_tetromino_t2 D:2: layout_basic, serial_shops, shop_scrolls D:4: layout_rooms, nicolae_overflow_divine_pier_pressure, nemelex_lonely_heart_becter, minmay_temple_entry_butterflies D:5: layout_basic, nicolae_elyvilon_pacification_demonstration, mainiacjoe_overflow_small_starburst, enter_ossuary_5, portal_sewer_entry_d, nicolae_half_adder Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.4 Fighting | 2 | 2.0 Ranged Weapons | 2 | 2.0 Fire Magic | 1 | 1.1 Spellcasting | | 1.6 Hexes | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 84 | 17 || 101 Armour: Robe | 14 | 8 || 22 Dodge: Dodged | 16 | 13 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1278 | 1247 | 31 | 0 | 1023 | 4 | 319.5 | Dungeon | 1278 | 1247 | 31 | 0 | 1023 | 4 | 319.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 523 daAuts D:1: 449 daAuts D:2: 238 daAuts D:5: 67 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.8 +-------+-------+-------+-------+-------+----------------------