Dungeon Crawl Stone Soup version 0.35-a0-449-g293c6a0512 (webtiles) character file. Game seed: 1844165575995319507 21 DocSulfur the Grave Robber (level 2, -2/19 HPs) Began as a Coglin Necromancer on June 4, 2026. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:43 (893 turns). DocSulfur the Grave Robber (Coglin Necromancer) Turns: 893, Time: 00:00:44 Health: -2/19 AC: 2 Str: 8 XL: 2 Next: 83% Magic: 5/5 EV: 11 Int: 14 God: Gold: 41 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger {Illuratum} rCold . . . (100%) c - +0 dagger {Ankherfenedjef} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Illuratum} c - a +0 dagger (offhand) {Ankherfenedjef} Missiles d - 5 javelins e - 5 poisoned darts Armour b - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of noise {unknown} h - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of brilliance {unknown} j - a potion of might {unknown} k - 2 potions of berserk rage {unknown} l - a potion of lignification {unknown} Skills: + Level 2.1 Dodging + Level 1.9 Stealth + Level 2.0 Spellcasting + Level 4.2 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the ribbon worm with your +0 dagger. The ribbon worm is severely wounded. You barely miss the ribbon worm with your +0 dagger. The ribbon worm bites you. You hit the ribbon worm with your +0 dagger. The ribbon worm is severely wounded. You hit the ribbon worm but do no damage. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ribbon worm with your +0 dagger. The ribbon worm is heavily wounded. You hit the ribbon worm but do no damage. You hit the ribbon worm with your +0 dagger. The ribbon worm is severely wounded. You hit the ribbon worm with your +0 dagger. The ribbon worm barely misses you. You hit the ribbon worm with your +0 dagger. The ribbon worm is almost dead. You barely miss the ribbon worm with your +0 dagger. The ribbon worm bites you! You die... ######## ####.<.:..# #..#......# #.........# ##........# #........# ###<......# #.@.......# #w##.......# #. #........ #. #.##.#### .. #.# .# .# .# # #. .# #. You could see a ribbon worm. Vanquished Creatures A dart slug (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DocSulfur the Coglin Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 84 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/4 893 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, minmay_pentomino_s4 D:2: layout_rooms, grunt_decor_mini_mirrors, minmay_fractal_squares_gapless_5 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Spellcasting | 2 | 2.0 Stealth | | 1.9 Necromancy | | 4.2 Action || total ---------------------------++------- Attack: Normal || 64 Melee: Dagger || 113 Stab: Sleeping || 9 Armour: Robe || 33 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 894 | 894 | 0 | 0 | 712 | 2 | 447.0 | Dungeon | 894 | 894 | 0 | 0 | 712 | 2 | 447.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 880 daAuts D:2: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+----------------------