DoctorWorm Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (6, -2, D:1) a +0 dagger (9, -11, D:1) a quokka corpse (skeletalised by now) (19, -2, D:1) a +0 dagger a goblin skeleton (20, -2, D:1) a +0 club a goblin skeleton (27, -34, D:1) a +0 dagger (27, 8, D:1) a rat corpse (skeletalised by now) (28, -20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, -2, D:1) a bat skeleton (34, 23, D:1) a ball python corpse (skeletalised by now) (42, -31, D:1) a quokka corpse (skeletalised by now) (63, -6, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (16, 8, D:2) a +0 robe (19, 34, D:2) a +0 hand axe (24, 20, D:2) a +0 ring mail (25, 8, D:2) a bat corpse (skeletalised by now) (29, -6, D:2) a bat skeleton (38, 18, D:2) a +0 robe (38, 25, D:2) a +0 dagger (41, -5, D:2) a jackal corpse (skeletalised by now) (41, 18, D:2) an adder skeleton (45, -9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a potion of curing (2, -2, D:3) 15 gold pieces (2, 1, D:3) 3 stones (3, 3, D:3) 5 gold pieces