Dungeon Crawl Stone Soup version 0.33-a0-1200-gece6b70641 (webtiles) character file. Game seed: 1231916849418539430 1 DohobanKhin the Tinkerer (level 1, 0/11 HPs) Began as an Octopode Forgewright on Apr 4, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:42 (73 turns). DohobanKhin the Tinkerer (Octopode Forgewright) Turns: 73, Time: 00:01:43 Health: 0/11 AC: 1 Str: 9 XL: 1 Next: 20% Magic: 0/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Scrolls d - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of might {unknown} Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 5% 2 Launch Clockwork Bee Frge 15% N/A 11% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Here: an endoplasm (severely wounded, grapneled) The floor. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (severely wounded, grapneled, 98% to hit) Okay, then. The grapnel guides your strike. You hit the endoplasm. You kill the endoplasm! Magic restored. d - a scroll labelled MYTIGA RITHRAM A jackal comes into view. A jackal is nearby! A jackal comes into view. A bat and a jackal come into view. You miscast Kinetic Grapnel. You are very lightly contaminated with residual magic. Nothing appears to happen. The kinetic grapnel hits the jackal. The jackal is moderately wounded. The jackal barks! Found a stone staircase leading down. The jackal closely misses you. The grapnel guides your strike. You hit the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. x2 The kinetic grapnel misses the jackal. The kinetic grapnel hits the jackal but does no damage. The jackal bites you. x2 The jackal bites you but does no damage. The jackal closely misses you. You are too injured to fight recklessly! You closely miss the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #. #.# #.. #.# #... #.# ..# #.## >. ......# #..#. .# ....#.#..####..#.#. #.....hhh........... #@# #..#.#.# #.# #..#.#.# #.# #....#.# #.#####....#.# #........#...# ####..##.#...# ##+#......# ####.#####..### ##..#.#..##....# You could see 3 jackals. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DohobanKhin the Octopode Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 73 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, chequers_serial_rivers_small_b Action || total ---------------------------++------- Melee: Mace || 3 Cast: Kinetic Grapnel || 3 Armour: Skin || 9 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 0 | 55 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 0 | 55 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 73 daAuts