DohobanKhin Level 1 of the Dungeon (0, 0, D:1) a quill talisman (6, 53, D:1) a +0 dagger (11, 37, D:1) a +0 club (18, 29, D:1) a +2 dagger of venom (19, 33, D:1) a staff of death (19, 38, D:1) a bat corpse (skeletalised by now) (20, 41, D:1) a +0 short sword (21, 41, D:1) a hobgoblin corpse (skeletalised by now) (27, 9, D:1) 6 stones (33, 36, D:1) a +1 short sword of draining (37, 23, D:1) a frilled lizard corpse (skeletalised by now) (53, 7, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (7, -17, D:2) a +0 robe (8, -1, D:2) a +0 mace (10, -22, D:2) a +0 ring mail (11, 22, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (12, -24, D:2) a +0 dagger of venom (14, 2, D:2) a quokka skeleton (19, -16, D:2) a +0 mace (21, 24, D:2) a rat skeleton (26, -17, D:2) a +0 leather armour (29, 16, D:2) a ball python skeleton (30, 0, D:2) a ball python corpse (skeletalised by now) (31, -22, D:2) a staff of cold (33, 18, D:2) a +0 dagger (35, -10, D:2) an adder skeleton (39, 16, D:2) 8 stones (43, -12, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (6, 7, D:3) a +0 dagger (6, 8, D:3) a hobgoblin corpse (7, 8, D:3) a hobgoblin corpse (10, 6, D:3) an adder corpse (15, 2, D:3) a bat corpse (17, 8, D:3) a +0 dagger (19, -2, D:3) a +0 falchion a +0 sling (25, 17, D:3) a +0 club (28, 1, D:3) an inkwell talisman (30, -11, D:3) the +3 short sword "Esedeuj" {venom, *Noise rF+ Str+2 Int+3} *Noise: It may make a loud noise when swung. rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). (unseen) (42, 14, D:3) a quokka corpse (skeletalised by now)