Seeded DCSS version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 20073011 (custom seed) 18 DohobanKhin the Firebug (level 2, 17/17 HPs) Began as an Octopode Fire Elementalist on June 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:06:05 (825 turns). DohobanKhin the Firebug (Octopode Fire Elementalist) Turns: 825, Time: 00:06:05 Health: 17/17 AC: 1 Str: 7 XL: 2 Next: 66% Magic: 5/5 EV: 12 Int: 17 God: Gold: 55 SH: 0 Dex: 12 Spells: 0/5 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 55 gold pieces. Inventory: Scrolls b - a scroll of immolation {unknown} c - a scroll of teleportation {unknown} Potions a - a potion of magic d - a potion of heal wounds {unknown} Skills: * Level 2.1 Dodging * Level 3.0 Stealth * Level 2.1 Spellcasting * Level 1.1 Conjurations * Level 3.5 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 b - Scorch Fire 26% 2d6 7% 2 c - Mercury Arrow Conj/Alch 6% 2d5 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 7% N/A 28% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 28% 3 Launch Clockwork Bee Frge 1% N/A 50% 3 Flame Wave Conj/Fire 9% 2d6 58% 4 Eringya's Surprising Cr Summ 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the jackal. You kill the jackal! The foxfire hits the jackal but does no damage. Casting: Scorch (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the jackal. You kill the jackal! Your magical contamination has completely faded away. Found a stone staircase leading down. Found a leather armour. A hobgoblin comes into view. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You can't see that place. You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! Your foxfire dissipates. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is almost dead. The foxfire hits the hobgoblin. You kill the hobgoblin! Your Stealth skill increases to level 3! A bat comes into view. Welcome back, DohobanKhin the Octopode Fire Elementalist. Game seed: 20073011 (custom seed) Press ? for a list of commands and other information. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .....#.#......#.##.## # .......................# #....#.......##......... ###......########...#.#. ###..#...... ..#.#..... ..........#####.#...b. ###.......###.#.#...# ###...........#.#...# ....#...#.#.....@...# .##.....#.#.#.##.#..# ......#.#.#.#.##.# .# §#..........#..#.# $. .#.##.#.#.#.#.##.# .# .#.##.#.#.#.#.##.# # >#.##.#.#.#.#.##.# ##†####.#.###.##.# #.# #.#.# You could see a bat (asleep). Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 5 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DohobanKhin the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 326 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 329 | D:1 | Learned a level 2 spell: Scorch 633 | D:1 | Learned a level 2 spell: Mercury Arrow 825 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.1 Spellcasting | | 2.1 Conjurations | | 1.1 Fire Magic | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 2 Constrict || 1 Cast: Foxfire || 27 Scorch || 2 Armour: Skin || 1 Dodge: Dodged || 1