Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17793834749302351026 945 DonSweattie the Magician (level 7, -6/38 HPs) Began as a Deep Elf Conjurer on July 10, 2025. Was a Priest of Ashenzari. Shot with an arrow by a centaur (12 damage) ... on level 6 of the Dungeon. The game lasted 00:17:52 (5405 turns). DonSweattie the Magician (Deep Elf Conjurer) Turns: 5405, Time: 00:17:53 Health: -6/38 AC: 6 Str: 4 XL: 7 Next: 89% Magic: 12/20 EV: 13 Int: 31 God: Ashenzari [***...] Gold: 280 SH: 0 Dex: 13 Spells: 8/21 levels left rFire + . . j - +3 whip "Shattered With Me" {venom, Cun, Range} (curse) rCold x . . m - orb "Profound Water Diviner" {*Rage, Range, Bglg} (curse) rNeg . . . h - +2 robe of the Ego {rElec Will+} rPois . p - +0 helmet of Apeoromancy {Melee, Fort} (curse) rElec + (no cloak) rCorr . (no gloves) SInv + k - +0 pair of boots of the Unveiling Secrets {Elem, Bglg} (curse) Will +.... (no amulet) Stlth +++ q - ring of fire HPRegen 0.26/turn v - ring of the Omniscient Seeker {Int+6, Sorc, Elem} (curse) MPRegen 0.34/turn %: clarity @: no status effects A: magic regeneration a: Renounce Religion, Shatter the Chains You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was most pleased with you. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 280 gold pieces. Inventory: Hand Weapons j - the cursed +3 whip "Shattered With Me" (weapon) {venom, Cun, Range} (You found it on level 2 of the Dungeon) It has a curse which improves the following skills: Cunning: Dodging and Stealth. Ranged Combat: Ranged Weapons and Throwing. r - a +0 dagger x - a +1 falchion of electrocution Armour a - a +1 robe f - a +0 barding h - the +2 robe of the Ego (worn) {rElec Will+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. k - the cursed +0 pair of boots of the Unveiling Secrets (worn) {Elem, Bglg} (You found it on level 2 of the Dungeon) It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Beguiling: Hexes and Translocations. m - the cursed orb "Profound Water Diviner" (worn) {*Rage, Range, Bglg} (You found it on level 3 of the Dungeon) It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Beguiling: Hexes and Translocations. p - the cursed +0 helmet of Apeoromancy (worn) {Melee, Fort} (You found it on level 3 of the Dungeon) It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Fortitude: Armour and Shields. Jewellery q - a ring of fire (worn) v - the cursed ring of the Omniscient Seeker (worn) {Int+6, Sorc, Elem} (You found it on level 5 of the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Scrolls c - 2 scrolls of teleportation e - 2 scrolls of amnesia i - a scroll of vulnerability l - a scroll of fog s - 2 scrolls of immolation t - a scroll of fear w - a scroll of poison Potions b - a potion of magic d - 3 potions of heal wounds g - a potion of lignification n - a potion of ambrosia o - a potion of attraction u - 2 potions of curing Skills: + Level 1.2 Fighting + Level 0.9(1.8) Maces & Flails + Level 4.0(5.4) Dodging + Level 3.5(4.8) Stealth + Level 7.8 Spellcasting + Level 7.7(9.3) Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 20% 3d12 6% 4 d - Lesser Beckoning Tloc 26% N/A 5% 2 e - Iskenderun's Mystic Conj/Tloc 41% 2d9 (+2d5 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 24% 2d4 6% 2 Maxwell's Portable Pile Tloc 13% (3-9)d3 11% 3 Sigil of Binding Hex 13% N/A 11% 3 Teleport Other Tloc 13% N/A 11% 3 Call Canine Familiar Summ 12% N/A 12% 3 Launch Clockwork Bee Frge 12% N/A 12% 3 Dimensional Bullseye Hex/Tloc 6% N/A 36% 4 Forge Blazeheart Golem Fire/Frge 19% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:5 Altars: Ashenzari Xom Shops: D:1 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A centaur comes into view. The water moccasin bites you but does no damage. The magic dart hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. x2 The magic dart hits the water moccasin. The water moccasin is severely wounded. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The water moccasin misses you. The centaur shoots an arrow. The arrow hits you. The magic dart hits the water moccasin. The water moccasin is severely wounded. The water moccasin closely misses you. The centaur shoots an arrow. The arrow hits you. The water moccasin closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the water moccasin! The water moccasin is almost dead. The searing ray hits the sleepcap. The sleepcap is almost destroyed. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow closely misses you. The white imp hits you. The white imp freezes you. The cold chills you terribly! The water moccasin bites you but does no damage. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The searing ray misses the water moccasin. The searing ray hits the sleepcap. You destroy the sleepcap! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #...... #...... ..c.... #...... #...... ..... .#..#..###### ......5@S...####. ......###........ ..... #........ ......###........ .........<.......#.... ........>............ . ................... ....#...........!.. ......#..........>#### You could see a water moccasin, a centaur and a white imp. Vanquished Creatures Sigmund (D:3) Menkaure (D:5) An ogre (D:5) 2 scorpions (D:5) A bombardier beetle (D:5) 2 hounds 2 iguanas 3 sleepcaps Robin (D:4) 11 gnolls 7 adders A white imp (D:5) A dart slug (D:1) An orc (D:2) 2 ribbon worms (D:3) 4 endoplasms 9 giant cockroaches 10 hobgoblins 12 jackals (D:2) A quokka (D:2) 4 ball pythons 2 bats 2 frilled lizards 18 goblins 9 kobolds A rat (D:1) A spectral kobold (D:2) 110 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DonSweattie the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 161 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 356 | D:1 | Found Lujanyzo's Jewellery Emporium. 406 | D:1 | Reached skill level 5 in Conjurations 1081 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1190 | D:2 | Learned a level 2 spell: Searing Ray 1250 | D:2 | Identified the +2 robe of the Ego {rElec Will+} 1429 | D:2 | Found a faded altar of an unknown god. 1448 | D:2 | Prayed at the altar of an unknown god. 1448 | D:2 | Became a worshipper of Ashenzari the Shackled 1636 | D:2 | Reached XP level 4. HP: 8/24 MP: 5/11 1769 | D:2 | Identified the staff "Arcanum" {Will+ Conj} 2208 | D:3 | Learned a level 4 spell: Fulminant Prism 2243 | D:3 | Reached * piety under Ashenzari 2404 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/13 2468 | D:3 | Noticed Sigmund 2485 | D:3 | Killed Sigmund 2486 | D:3 | Reached skill level 5 in Spellcasting 2486 | D:3 | Reached XP level 6. HP: 23/33 MP: 13/16 3102 | D:4 | Found a shimmering altar of Xom. 3104 | D:4 | Found a shimmering altar of Xom. 3116 | D:4 | Noticed Robin 3132 | D:4 | Reached ** piety under Ashenzari 3142 | D:4 | Killed Robin 3309 | D:4 | Learned a level 2 spell: Lesser Beckoning 3909 | D:5 | Entered Level 5 of the Dungeon 3944 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 3958 | D:5 | Reached skill level 1 in Fighting 4000 | D:5 | Reached XP level 7. HP: 19/38 MP: 12/18 4468 | D:5 | Found a staircase to the Ecumenical Temple. 4537 | D:5 | Noticed Menkaure 4545 | D:5 | Killed Menkaure 5355 | D:5 | Reached *** piety under Ashenzari 5405 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_ring, serial_shops, nicolae_shop_window_shopping, chequers_serial_rivers_micro_d, feat_on_display, kennysheep_crisscross, dreamdust_wishing_well, minmay_worlds_worst_comb D:2: layout_rooms, dreamdust_ecumenical_altar_drowned_temple D:3: layout_loops_ring, minmay_door_square, corner_web_ring, uniq_sigmund D:4: layout_basic, xom_redecorated, uniq_robin D:5: layout_basic, minmay_temple_entry_antechambers, uniq_menkaure D:6: layout_rooms Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.7 Dodging | 3 4 | 4.0 Spellcasting | 4 5 6 7 | 7.8 Stealth | 3 | 3.5 Fighting | 1 | 1.2 Maces & Flails | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Punch | 1 | | || 1 Whip | | 7 | || 7 Cast: Magic Dart | 93 | 129 | 37 || 259 Searing Ray | 1 | 3 | 7 || 11 Invoke: Curse Item | | 3 | 2 || 5 Use: Scroll | 2 | 3 | || 5 Potion | | 1 | || 1 Armour: Robe | 28 | 34 | 21 || 83 Dodge: Dodged | 46 | 30 | 15 || 91