DonSweattie Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (2, 15, D:1) a +0 sling of draining (16, 27, D:1) a quill talisman (18, 16, D:1) a +0 dagger (20, 3, D:1) 7 stones (25, 12, D:1) 7 stones (25, 16, D:1) 9 stones (28, -12, D:1) 3 stones (34, 21, D:1) a hobgoblin skeleton (37, 0, D:1) a +0 whip 2 stones (40, -6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -17, D:2) 4 stones (4, 0, D:2) a +0 short sword a +0 scale mail the human skeleton of Terence (11, -29, D:2) a staff of fire (13, -27, D:2) a +0 short sword (22, -3, D:2) the +6 dagger "Fonun" {pain, rPois Dex+2} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). (40, 9, D:2) a +0 whip (41, 9, D:2) a quokka corpse (skeletalised by now) (45, 8, D:2) a ball python corpse (skeletalised by now) (54, -13, D:2) 5 poisoned darts (58, -19, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 3, D:3) 8 stones (7, 3, D:3) a staff of cold (unseen) (7, 4, D:3) a +0 dagger a +0 scale mail (16, -15, D:3) a +0 club (16, 2, D:3) the scarab talisman "Janopro" {Rampage *Silence rPois Int-2} [scarab talisman] Rampage: It bestows one free step when moving towards enemies. *Silence: It may silence you when you take damage. rPois: It protects you from poison. Int-2: It affects your intelligence (-2). (21, -14, D:3) a +0 robe