DonSweattie Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 4, D:1) a +0 dagger (2, 20, D:1) a +0 club a kobold skeleton (2, 36, D:1) a hobgoblin corpse (skeletalised by now) (10, 1, D:1) a +0 short sword (21, 32, D:1) a bat skeleton (23, 33, D:1) a +0 club 5 stones a kobold skeleton (26, 5, D:1) a bat corpse (skeletalised by now) (28, 16, D:1) a frilled lizard corpse (skeletalised by now) (34, 16, D:1) a rat corpse (skeletalised by now) (35, 15, D:1) a bat corpse (skeletalised by now) (43, 10, D:1) 6 stones (47, 30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (10, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, -6, D:2) a +0 hand axe (24, -11, D:2) a bat skeleton (24, -10, D:2) a +0 short sword a ball python skeleton (25, -11, D:2) a +0 whip (28, -7, D:2) a +2 whip of electrocution (33, -3, D:2) a ball python skeleton (34, -8, D:2) 2 poisoned darts (45, -8, D:2) the +3 whip of a Labyrinth {flame, rN+ MP-9 Stlth+} rN+: It protects you from negative energy. MP-9: It affects your magic capacity (-9). Stlth+: It makes you more stealthy. (46, -8, D:2) a hobgoblin skeleton Level 3 of the Dungeon (7, -11, D:3) a +0 club (17, 10, D:3) a +0 trident (18, -4, D:3) a +0 rapier (21, 2, D:3) a +0 dagger (23, 1, D:3) a +0 short sword (23, 10, D:3) a bombardier beetle corpse (37, -6, D:3) a ball python corpse (40, -3, D:3) a +0 dagger a +0 scale mail