Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 14726118384264763542 30 DonSweattie the Tinkerer (level 3, -4/24 HPs) Began as a Coglin Forgewright on Sept 18, 2025. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (896 turns). DonSweattie the Tinkerer (Coglin Forgewright) Turns: 896, Time: 00:02:27 Health: -4/24 AC: 2 Str: 10 XL: 3 Next: 20% Magic: 5/6 EV: 11 Int: 16 God: Gold: 66 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . d - +0 dagger {Hrothgar} rCold . . . j - +1 dagger (venom) {Minjee} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 hammer {Zimri-Dagan} d - a +0 dagger (weapon) {Hrothgar} j - a +1 dagger of venom (offhand) {Minjee} Armour b - a +0 robe (worn) Scrolls f - a scroll of blinking {unknown} h - a scroll of fog {unknown} i - a scroll of identify {unknown} Potions c - a potion of magic e - a potion of invisibility {unknown} g - a potion of heal wounds {unknown} Skills: + Level 0.5 Short Blades + Level 0.7 Maces & Flails + Level 1.9 Dodging + Level 1.5 Stealth + Level 2.1 Spellcasting + Level 5.3 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 72% 1d6 2% 1 b - Construct Spike Laun Frge 36% 2d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 18% N/A 7% 3 Forge Blazeheart Golem Fire/Frge 10% N/A 56% 4 Forge Lightning Spire Air/Frge 10% 3d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence the Veteran comes into view. He is wielding a +0 flail and wearing a +3 chain mail of fire resistance. You see here a rat corpse. The goblin hits you with a +0 club. Terence shouts! You hit the goblin with your +1 dagger of venom. The goblin is poisoned. The goblin is almost dead. You hit the goblin with your +0 dagger. You kill the goblin! A goblin comes into view. It is wielding a +0 dagger. Okay, then. The goblin shouts! An endoplasm comes into view. The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet misses you. The endoplasm quivers. You hit Terence but do no damage. Terence is poisoned. You hit Terence but do no damage. Terence hits you with a +0 flail. The goblin shoots a sling bullet. The sling bullet closely misses you. You completely miss Terence with your +1 dagger of venom. You hit Terence but do no damage. Terence misses you. The goblin shoots a sling bullet. The sling bullet barely misses you. You hit Terence but do no damage. You barely miss Terence with your +1 dagger of venom. Terence hits you with a +0 flail! The goblin shoots a sling bullet. The sling bullet barely misses you. You hit Terence but do no damage. Terence looks as sick as possible! Terence is lightly wounded. You hit Terence but do no damage. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The goblin shoots a sling bullet. The sling bullet misses you. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +3 chain mail of fire resistance (lightly wounded, extremely poisoned, 81% to hit) Okay, then. Terence attacks as he pursues you! Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." ###.....# ##. .....g.##... ......#..# #.......## ####..J.>... #.........# #.........# #.....@...# #$..)@....# #.........+ #..†......# #...†.....# ####.###### #.# #.#### ##....# #.....# You could see Terence (extremely poisoned), an endoplasm and a goblin. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) An endoplasm (D:1) 3 hobgoblins (D:1) 4 ball pythons A bat (D:2) 2 frilled lizards (D:1) A giant cockroach (D:1) A goblin (D:2) 3 kobolds 5 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DonSweattie the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 57 | D:1 | Reached skill level 5 in Forgecraft 138 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/4 170 | D:1 | Learned a level 2 spell: Construct Spike Launcher 779 | D:2 | Found a basalt altar of Yredelemnul. 786 | D:2 | Reached XP level 3. HP: 11/24 MP: 2/6 886 | D:2 | Noticed Terence 896 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, serial_bayou_ford_a D:2: layout_basic, basic_altar, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.3 Spellcasting | 2 | 2.1 Short Blades | | 0.5 Maces & Flails | | 0.7 Dodging | | 1.9 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 47 Mace || 15 Cast: Kinetic Grapnel || 16 Construct Spike L || 3 Armour: Robe || 20 Dodge: Dodged || 31