Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11969598108129250603 2670 DonSweattie the Grave Robber (level 9, 0/67 HPs) Began as a Revenant Necromancer on Jan 7, 2026. Was an Elder of Sif Muna. Slain by Joseph ... wielding a +0 quarterstaff (9 damage) ... on level 7 of the Dungeon. The game lasted 00:18:50 (8319 turns). DonSweattie the Grave Robber (Revenant Necromancer) Turns: 8319, Time: 00:18:51 Health: 0/67 AC: 11 Str: 18 XL: 9 Next: 37% Magic: 11/15 EV: 11 Int: 22 God: Sif Muna [****..] Gold: 428 SH: 0 Dex: 9 Spells: 9/20 levels left rFire . . . m - +2 hand axe "Cengur" {spect, rPois Int+4} rCold + . . (no offhand) rNeg + + + b - +1 robe rPois ∞ (no helmet) rElec . r - +0 cloak rCorr . (no gloves) SInv . k - +2 pair of boots Will ..... (no amulet) Stlth ++ d - +6 ring of strength HPRegen 0.31/turn t - +4 ring of protection MPRegen 0.14/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle, Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were on level 7 of the Dungeon. You worshipped Sif Muna. Sif Muna was greatly pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 428 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +2 dagger of speed j - a +1 dagger of draining m - the +2 hand axe "Cengur" (weapon) {spect, rPois Int+4} (You found it on level 4 of the Dungeon) rPois: It protects you from poison. Int+4: It affects your intelligence (+4). n - a +0 whip of venom p - a +3 scythe of venom Armour b - a +1 robe (worn) k - a +2 pair of boots (worn) r - a +0 cloak (worn) Jewellery d - a +6 ring of strength (worn) t - a +4 ring of protection (worn) w - a +5 ring of evasion Wands c - a wand of light (8) o - a wand of flame (10) Scrolls f - 2 scrolls of fear g - 2 scrolls of identify u - 2 scrolls of blinking x - a scroll of enchant armour Potions e - 2 potions of berserk rage i - 2 potions of curing l - 2 potions of magic q - 3 potions of enlightenment s - a potion of moonshine v - 2 potions of cancellation Skills: + Level 2.1 Fighting + Level 3.4 Axes + Level 3.4 Dodging + Level 3.4 Stealth + Level 3.0 Unarmed Combat + Level 6.1 Spellcasting + Level 7.8 Necromancy * Level 6.0 Invocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 82% 2d12 1% 2 c - Freeze Ice 24% 1d4 9% 1 d - Vampiric Draining Necr 41% 2d8 1% 3 e - Animate Dead Necr 41% N/A 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 24% 1d4 9% 1 Curse of Agony Necr 41% N/A 10% 5 Blink Tloc 12% N/A 14% 2 Call Imp Summ 12% N/A 14% 2 Lesser Beckoning Tloc 12% N/A 14% 2 Momentum Strike Conj/Tloc 12% 3d8 14% 2 Tukima's Dance Hex 6% N/A 26% 3 Passage of Golubria Tloc 6% N/A 65% 4 Yara's Violent Unravell Hex/Alch 3% 3d4 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:5 Altars: Ashenzari Kikubaaqudgha Makhleb Nemelex Xobeh Sif Muna Trog Yredelemnul Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History You hit Joseph but do no damage. Joseph is moderately wounded. Your +2 hand axe "Cengur" {spect, rPois Int+4} hits Joseph but does no damage. Your orc wizard zombie barely misses Joseph. Joseph completely misses you. You hit Joseph but do no damage. Joseph is moderately wounded. Your +2 hand axe "Cengur" {spect, rPois Int+4} hits Joseph. Joseph hits you with a +0 quarterstaff. * * * LOW HITPOINT WARNING * * * Your orc wizard zombie hits Joseph. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 ring mail (moderately wounded, ally target, chance to affect: 33%) Joseph easily resists. Your +2 hand axe "Cengur" {spect, rPois Int+4} disappears. Joseph hits you but does no damage. Your orc wizard zombie hits Joseph but does no damage. You barely miss Joseph. Joseph is moderately wounded. Joseph barely misses you. Your orc wizard zombie hits Joseph but does no damage. Your orc zombie barely misses Joseph. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 ring mail (moderately wounded, ally target, chance to affect: 33%) Joseph easily resists. Joseph hits you with a +0 quarterstaff! * * * LOW HITPOINT WARNING * * * Your orc wizard zombie hits Joseph but does no damage. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 ring mail (moderately wounded, ally target, chance to affect: 33%) Joseph easily resists. Joseph hits you with a +0 quarterstaff! You die... ..###.......## .## #........## .####.........### ........#.......# ..##>#...##.....# ...#....Z###...#### ......##..#.....#.# .......#........#@#.# ...............Z@ZZ.# ............#........# .....#................# .....#.....###.........# # .......( #........## ..................## ..............##### ......# You could see Joseph (ally target), a friendly orc zombie (minion), a friendly orc priest zombie (minion) and a friendly orc wizard zombie (minion). Vanquished Creatures Prince Ribbit (D:5) Sigmund (D:2) A water moccasin (D:6) An ice beast (D:5) 2 black bears 3 ogres 2 phantoms 4 scorpions A howler monkey (D:6) 2 bombardier beetles 5 hounds 4 jellies 3 orc priests 3 sleepcaps Jessica (D:2) 3 iguanas 6 orc wizards Robin (D:2) 6 adders A shadow imp (D:4) 16 orcs A ribbon worm (D:2) 9 hobgoblins 2 jackals (D:1) 2 quokkas 5 ball pythons 3 bats 3 endoplasms 4 frilled lizards 5 giant cockroaches 25 goblins 12 kobolds 3 rats 141 creatures vanquished. Vanquished Creatures (collateral kills) 2 ice beasts A sky beast (D:6) A jelly (D:4) An iguana (D:4) 3 adders 2 ribbon worms 3 endoplasms A hobgoblin (D:2) 2 quokkas 2 ball pythons A frilled lizard (D:2) 2 goblins 8 kobolds 2 rats (D:2) 31 creatures vanquished. Grand Total: 172 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DonSweattie the Revenant Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 490 | D:1 | Found a faded altar of an unknown god. 508 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 509 | D:1 | Prayed at the altar of an unknown god. 509 | D:1 | Became a worshipper of Sif Muna the Loreminder 509 | D:1 | Reached * piety under Sif Muna 513 | D:1 | Learned a level 2 spell: Grave Claw 1221 | D:2 | Reached skill level 1 in Unarmed Combat 1221 | D:2 | Learned a level 1 spell: Freeze 1221 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1221 | D:2 | Reached XP level 3. HP: 6/26 MP: 6/6 1499 | D:2 | Noticed Jessica 1506 | D:2 | Reached skill level 1 in Invocations 1510 | D:2 | Killed Jessica 1510 | D:2 | Reached ** piety under Sif Muna 1511 | D:2 | Reached XP level 4. HP: 31/34 MP: 4/7 1573 | D:2 | Learned a level 3 spell: Vampiric Draining 1946 | D:2 | Noticed Sigmund 1956 | D:2 | Killed Sigmund 1957 | D:2 | Reached skill level 5 in Necromancy 1957 | D:2 | Reached XP level 5. HP: 39/39 MP: 3/8 2132 | D:2 | Noticed Robin 2177 | D:2 | Killed Robin 2178 | D:2 | Reached XP level 6. HP: 18/37 MP: 3/9 2856 | D:3 | Reached *** piety under Sif Muna 3427 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3658 | D:3 | Learned a level 4 spell: Animate Dead 4607 | D:4 | Identified the +2 hand axe "Cengur" {spect, rPois Int+4} 5242 | D:5 | Entered Level 5 of the Dungeon 5253 | D:5 | Reached XP level 7. HP: 43/51 MP: 7/11 5308 | D:5 | Reached **** piety under Sif Muna 5309 | D:5 | Reached skill level 1 in Fighting 5309 | D:5 | Reached skill level 1 in Axes 5667 | D:5 | Found a burning altar of Makhleb. 5833 | D:5 | Found a staircase to the Ecumenical Temple. 6082 | D:5 | Reached XP level 8. HP: 50/59 MP: 10/13 6195 | D:5 | Noticed Prince Ribbit 6202 | D:5 | Killed Prince Ribbit 6203 | D:5 | Reached skill level 6 in Necromancy 6397 | D:5 | Found a bloodstained altar of Trog. 6443 | D:5 | Found a sparkling altar of Nemelex Xobeh. 6491 | D:5 | Reached skill level 5 in Spellcasting 6788 | D:6 | Reached skill level 5 in Invocations 7095 | D:6 | Found a broken altar of Ashenzari. 7096 | D:6 | Reached skill level 7 in Necromancy 7105 | D:6 | Reached XP level 9. HP: 58/67 MP: 9/14 7299 | D:6 | Found a basalt altar of Yredelemnul. 7391 | D:6 | Identified the +2 short sword of Wounding {reap, Dex+3} 8302 | D:7 | Noticed Joseph 8319 | D:7 | Slain by Joseph Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_loops_corners, hellmonk_ecumenical_altar_dog_temple D:2: cheibrodos_greedy_goblins, layout_basic, minmay_increasing_density, uniq_sigmund, uniq_jessica, uniq_robin D:3: layout_loops_ring, zin_statuary, lemuel_doored_altar D:4: layout_basic, hangedman_feature_mirror D:5: layout_basic, makhleb_blood_cavern_becter, mainiacjoe_overflow_big_doors, minmay_temple_entry_antechambers, uniq_prince_ribbit1 D:6: layout_loops_ring, kennysheep_ying_yang, nicolae_ashenzari_panopticon, minmay_chambers_of_fives D:7: layout_cave_pools, lemuel_coloured_pillars_altar, uniq_joseph Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Dodging | 2 3 | 3.4 Unarmed Combat | 1 2 3 | 3.0 Invocations | 1 2 3 4 5 6 | 6.0 Spellcasting | 3 4 5 6 | 6.1 Necromancy | 5 7 | 7.8 Fighting | 1 2 | 2.1 Axes | 2 3 | 3.4 Stealth | 3 | 3.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 88 | 118 | || 206 Hand axe | | 15 | 182 || 197 Cast: Soul Splinter | 37 | 53 | 19 || 109 Vampiric Draining | | 36 | 43 || 79 Grave Claw | | 1 | || 1 Animate Dead | | | 3 || 3 Ability: Enkindle | | 1 | || 1 Use: Scroll | 3 | 2 | 3 || 8 Potion | 2 | 5 | || 7 Stab: Sleeping | 1 | | || 1 Distracted | 1 | | 1 || 2 Invisible | | 2 | || 2 Armour: Robe | 68 | 133 | 154 || 355 Dodge: Dodged | 55 | 92 | 104 || 251