DonSweattie Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (3, 3, D:1) a +0 club (4, 1, D:1) a +0 leather armour (8, -17, D:1) a +0 club (8, -15, D:1) a +0 ring mail (11, -13, D:1) a +0 dagger a +0 dagger (16, -12, D:1) a hobgoblin skeleton (19, -4, D:1) a hobgoblin skeleton (19, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, -1, D:1) a throwing net (21, 1, D:1) a bat skeleton (28, 5, D:1) a +0 sling (28, 23, D:1) a +0 whip a kobold corpse (skeletalised by now) (29, 12, D:1) a +2 cloak of willpower (37, 35, D:1) a hobgoblin corpse (skeletalised by now) (41, 4, D:1) a +0 dagger 2 stones a kobold skeleton (42, 5, D:1) a quokka skeleton (43, 5, D:1) a bat skeleton (45, 9, D:1) a +0 helmet (52, -6, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (5, -15, D:2) a parchment of Ensorcelled Hibernation (11, 0, D:2) a +0 dagger 2 stones a kobold corpse (13, 0, D:2) a quokka corpse (23, 1, D:2) a +0 whip 3 stones (24, 0, D:2) a ball python corpse (26, -8, D:2) a +0 ring mail (27, -11, D:2) a parchment of Fireball (31, -14, D:2) the +0 pair of boots of Burning Miracles {rF+ rC- Will+ Dex+3} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (32, 0, D:2) a +0 dagger the felid corpse of DonSweattie a hobgoblin corpse (33, -16, D:2) a potion of heal wounds