Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14815506883066693129 14 DonkyDonker2 the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Feb 20, 2025. Slain by a gnoll ... wielding a +0 halberd (4 damage) ... on level 2 of the Dungeon. The game lasted 00:06:53 (993 turns). DonkyDonker2 the Conjurer (Draconian Conjurer) Turns: 993, Time: 00:06:53 Health: 0/20 AC: 7 Str: 9 XL: 2 Next: 27% Magic: 3/5 EV: 11 Int: 18 God: Gold: 44 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois + b - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . l - +0 pair of boots Will ..... (no amulet) Stlth ++ f - ring of poison resistance HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) i - a +0 sling Armour b - a +2 hat (worn) l - a +0 pair of boots (worn) Jewellery f - a ring of poison resistance (left hand) Scrolls e - a scroll of revelation {unknown} g - 3 scrolls of identify {unknown} k - 2 scrolls of brand weapon {unknown} m - a scroll of fog {unknown} o - a scroll of enchant weapon {unknown} Potions a - a potion of magic c - a potion of enlightenment {unknown} h - a potion of curing {unknown} j - a potion of ambrosia {unknown} n - a potion of might {unknown} Skills: + Level 1.8 Dodging + Level 2.0 Stealth + Level 0.3 Unarmed Combat + Level 2.1 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Freeze Ice 4% 1d3 19% 1 Hailstorm Conj/Ice 9% 3d6 22% 3 Frozen Ramparts Ice 2% 1d1 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History An endoplasm comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll but do no damage. You tail-slap the gnoll, but do no damage. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 halberd! You closely miss the gnoll. You tail-slap the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 halberd. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 halberd. You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 halberd. You die... ## .. #. .. ..#.#.######### .........Jr.Jr# ..#.#.#######g# .. ..# #@# ## #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.###.# #.....# #.##### You could see a gnoll, an endoplasm and a rat. Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) 3 bats 3 frilled lizards 2 kobolds (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DonkyDonker2 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 595 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 993 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, minmay_door_square, nicolae_figureground_pulse D:2: layout_loops_ring, basic_altar, corexii_leaking_fountain Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 1.8 Unarmed Combat | | 0.3 Spellcasting | | 2.1 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 5 Short sword || 33 Tailslap || 2 Cast: Magic Dart || 21 Armour: Skin || 27 Dodge: Dodged || 18