DontBeAScab Level 1 of the Dungeon [Shop] Unoathep's Jewellery Emporium a ring of wizardry (390 gold) an amulet of faith (520 gold) a ring of willpower (325 gold) a ring of willpower (325 gold) a serpent talisman (390 gold) an amulet of regeneration (390 gold) a flux talisman (325 gold) a +4 ring of slaying (468 gold) [Shop] Naps's Antique Weapon Emporium a +2 great sword of draining (639 gold) a +0 short sword (81 gold) a +1 orcbow of electrocution (423 gold) a +0 falchion (81 gold) a +0 whip (67 gold) a +0 sling (40 gold) a +0 dagger (54 gold) a +0 flail (94 gold) a +0 club (27 gold) the +7 dagger "Rukhlu Boire" {elec, rC+ Will+ Str+2 Stlth-} (1684 gold) Str+2: It affects your strength (+2). rC+: It protects you from cold. Will+: It increases your willpower. Stlth-: It makes you less stealthy. [Shop] Piocien's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of revelation (105 gold) a scroll of torment (133 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) a scroll of enchant armour (105 gold) a scroll of identify (28 gold) [Shop] Viessozu's Book Shoppe a book of Debilitation (200 gold) a book of Displacement (220 gold) a book of Armaments (520 gold) a book of Winter (400 gold) a book of Hexes (440 gold) a book of Cantrips (160 gold) a book of Ice (500 gold) [Shop] Ugreh's Weapon Emporium a +0 dagger (20 gold) a +0 club (10 gold) 3 stones (3 gold) a +0 spear (30 gold) the +7 sling of Zoenu {drain, Dex+3} (510 gold) Dex+3: It affects your dexterity (+3). a +0 dagger (20 gold) a +3 morningstar of holy wrath (242 gold) a +2 dagger of venom (144 gold) a +4 dagger of electrocution (270 gold) (0, 0, D:1) a +0 robe (0, 30, D:1) a +0 scale mail (1, 8, D:1) a ball python skeleton (9, 18, D:1) a +0 dagger (10, 37, D:1) a +0 club (21, 18, D:1) 3 stones (30, 15, D:1) a hobgoblin skeleton (31, 13, D:1) a rat skeleton (31, 16, D:1) a rat skeleton (32, 8, D:1) 4 stones (34, 2, D:1) a frilled lizard skeleton (35, 18, D:1) a +0 club a quokka skeleton (37, 20, D:1) a +0 whip 4 stones a kobold skeleton (38, 18, D:1) a bat skeleton (40, 21, D:1) a +0 rapier (45, 2, D:1) a +0 whip a stone Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (0, 1, D:2) a jackal corpse (skeletalised by now) (7, -4, D:2) a rat skeleton (12, -3, D:2) 3 stones (19, -5, D:2) a +0 pair of boots (19, 5, D:2) a +1 dagger of venom 3 stones a goblin corpse (skeletalised by now) (19, 6, D:2) a +0 whip (20, 0, D:2) an adder skeleton (23, 3, D:2) a frilled lizard corpse (skeletalised by now) (24, -28, D:2) a +0 dagger a kobold skeleton (27, 11, D:2) a +0 hand axe (28, -20, D:2) 5 stones (29, -1, D:2) a +0 ring mail (30, -28, D:2) a +0 whip 3 stones (31, -29, D:2) a +0 dagger (38, 1, D:2) a hobgoblin corpse (skeletalised by now) (48, -1, D:2) a +0 spear (48, 5, D:2) 6 stones (50, -22, D:2) a +0 dagger (51, -21, D:2) 3 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 trident an orc corpse an orc corpse (1, 2, D:3) a +0 hand axe (2, -11, D:3) a +0 club a +0 sling a goblin corpse (3, 1, D:3) an adder corpse (4, -7, D:3) a giant cockroach corpse (4, 2, D:3) 12 gold pieces (8, -12, D:3) 3 scrolls of teleportation