Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 340358786014074152 21 DontBeAScab the Vexing (level 2, -4/1 HPs) Began as a Deep Elf Hexslinger on Nov 3, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:05:31 (719 turns). DontBeAScab the Vexing (Deep Elf Hexslinger) Turns: 719, Time: 00:05:32 Health: -4/1 AC: 0 Str: 5 XL: 2 Next: 62% Magic: 6/6 EV: 13 Int: 17 God: Gold: 38 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . a - melded +1 sling rCold . . . (offhand unavailable) rNeg . . . c - melded +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.20/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, magic regeneration a: End Transformation You were on level 1 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +1 sling (melded) Armour c - a +0 robe (melded) h - a +0 leather armour Scrolls d - a scroll of teleportation {unknown} f - a scroll of noise {unknown} Potions b - a potion of attraction {unknown} e - a potion of lignification {unknown} g - a potion of might {unknown} Skills: + Level 1.0 Fighting + Level 3.6 Ranged Weapons + Level 2.5 Dodging + Level 1.5 Spellcasting + Level 4.4 Hexes + Level 1.1 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 32% N/A 4% 2 Sigil of Binding Hex 16% N/A 10% 3 Inner Flame Hex/Fire 10% N/A 21% 3 Cause Fear Hex 8% N/A 32% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. You regenerate magic rapidly. Message History Aim: a goblin, wielding a +0 dagger (heavily wounded, 51% to hit) You shoot a sling bullet. The sling bullet barely misses the goblin. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (heavily wounded, 51% to hit) You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. Found 2 flux baubles. Things that are here: a +0 dagger; a goblin corpse Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. Things that are here: a +0 dagger; a goblin corpse You see here 2 flux baubles. You see here 2 flux baubles. i - 2 flux baubles You crush the flux bauble in your hand and feel its energy flooding your body. Your body destabilises. Your +0 robe and +1 sling meld into your body. You start waiting. Done waiting. An endoplasm comes into view. The endoplasm quivers. Things that are here: a +0 dagger; a goblin skeleton You drop a flux bauble. You hit the endoplasm but do no damage. The endoplasm begins to glow. The endoplasm completely misses you. You hit the endoplasm but do no damage. The endoplasm glows dangerously bright. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... #.# #.#.# #.. ......# #.# #.#.####### #>...# #.# #......# #.#.. #.# ##.##.########.... #.# #............#.... #.# #..##.######.#.... #.# #..##.## #....#... #.# #..#...###.#.#.##. #.# #pJ..#.....#.#.... #.# #0##...###.#.####. #.#########.###......... .. #................###.#.# ## ###########............# ############## You could see an endoplasm (heavy contam). Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 6 hobgoblins 2 ball pythons 2 bats (D:1) A frilled lizard (D:1) 5 goblins (D:1) 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DontBeAScab the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 14 | D:1 | You fall into a shaft and drop 1 floor! 181 | D:1 | Found a faded altar of an unknown god. 198 | D:1 | Reached skill level 1 in Fighting 288 | D:1 | Reached XP level 2. HP: 15/16 MP: 6/6 719 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_ring, chequers_ecumenical_altar_simple, hangedman_decor_push D:2: layout_rooms Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Ranged Weapons | 3 | 3.6 Dodging | | 2.5 Spellcasting | | 1.5 Hexes | | 4.4 Fire Magic | | 1.1 Action || total ---------------------------++------- Melee: Unarmed || 2 Fire: Sling || 63 Use: Scroll || 1 Armour: Robe || 10 Dodge: Dodged || 32