Doomknight Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (5, -28, D:1) a +0 leather armour (6, -10, D:1) a +0 ring mail (7, -2, D:1) a ball python corpse (skeletalised by now) (8, 4, D:1) a ball python corpse (skeletalised by now) (11, 4, D:1) a ball python skeleton (13, -20, D:1) a hobgoblin skeleton (15, -23, D:1) a +0 short sword a hobgoblin corpse (skeletalised by now) (22, -10, D:1) a +0 leather armour (26, -5, D:1) a +0 whip a rat corpse (skeletalised by now) (40, 15, D:1) a quokka corpse (skeletalised by now) (41, -9, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, 7, D:2) a +0 dagger (4, 37, D:2) 4 gold pieces (5, 37, D:2) a +0 short sword an orc corpse (7, 9, D:2) a hobgoblin corpse (skeletalised by now) (9, 9, D:2) a +0 mace a +0 chain mail the human corpse of Terence (skeletalised by now) (10, 1, D:2) a +0 club a +0 robe the human skeleton of Jessica (17, 36, D:2) a rat corpse (22, 13, D:2) a +0 club (24, 14, D:2) a +0 club (24, 33, D:2) the felid corpse of Natasha (28, 24, D:2) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, 26, D:2) a rat corpse (skeletalised by now) (41, 21, D:2) a rat corpse (skeletalised by now)